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Destiny Senior Sandbox Animator

Industry: Games
Job Type: Full Time
Medium: Digital 3D
Software: Max Maya
Tags: Animation
Destiny Senior Sandbox Animator

bungie.net

Job Description

This job might no longer be available.

We need you to help us bring in-game character performance to the next level. As a Senior Animator you will be involved in all aspects of production from the initial concept of character movement and technical considerations of implementation to collaboration with other art disciplines and the creation of final animation. You will participate in the effort to concept and finalize spectacular hand-keyed in-game and captured animation for a variety of characters. You will support the animation team’s goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process.

RESPONSIBILITIES

  • Create high quality key-frame animations
  • Cost and triage Animation Tasks as part of a Agile Small Team
  • Work with the Art Director and Animation Lead to help set the quality bar for asset creation.
  • Collaborate with cross discipline peers in completing a specific experience.
  • Align with Animation Lead regarding schedule times, scope and creative direction for assets assigned to you.
  • Strive to optimize and enhance an effective animation pipeline while identifying workflow improvements
  • Help incorporate new tools and technologies into the pipeline used in your craft.
  • Exhibit, and be able to teach to other artists, an expertise in your craft.

REQUIRED SKILLS

  • Strong communication skills.
  • Desire to create world class games
  • Thorough knowledge of Maya, Max and other animation applications.
  • A strong understanding of Animation implementation as it pertains to Game Engines and Animation pipelines.
  • Proven ability to provide leadership and direction to other animators a plus
  • Understanding of mo-cap techniques a plus
  • An understanding of human and animal anatomy is an asset
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art is preferred but not necessary.

Bungie full-time (non-contract) employees in the U.S. also receive:

  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked

Contract and International FTE employees receive competitive benefits through their relevant contracting agency.

Bellevue Pay Range

$118,000 — $145,000 USD

So you don’t meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you’re interested in this position but your past experience doesn’t line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state or province will need to establish residency in an approved state or province within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

How to Apply

Apply via: https://boards.greenhouse.io/bungie/jobs/5855605

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