Job Description
This job might no longer be available.
We’re excited to announce an opportunity at our new office in Boston for a talented Lead Cinematic Designer. This role is part of our team working on Project Orion – the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. Our Cinematics Team focuses on crafting highly interactive cinematic sequences using animation libraries and motion capture, creating a unique fusion of film and game.
You will be the driving force behind growing and maintaining an effective team of like-minded individuals, providing feedback, and nurturing the development of team members.
If you’re as passionate about cinema as you are about narrative design and feel as comfortable with a camera as you do with visual scripting, then this is the position for you.
Daily Responsibilities
- Leading the team to complete tasks on time and with high quality, and assisting team members in following and maintaining pipelines and technical requirements.
- Creating scenes with excellent pacing, acting, cinematography, editing, and timing.
- Working closely with the Cinematic Director to help design a unique scene system and establish cinematic vision.
- Guiding team members to effectively utilize Unreal Technology.
- Motivating and energizing the team members.
- Fostering a team culture that reflects the company’s values and goals.
- Making employment decisions.
- Proven experience as a Manager or Lead.
- Deep understanding of what creates great storytelling and how to use means of expression to create coherent and memorable interactive scenes and sequences.
- Experience with narrative design and interactive storytelling, using visual scripting.
- Perfect understanding of acting including posing and timing.
- Great knowledge of cinematography and editing.
- Minimum 8 years of AAA games development experience (doing long-form projects from inception to completion), with at least 3 in a leading role.
- Self-motivated team player.
- Experience in using game engines: Unreal (preferably), Unity, Godot, REDkit etc.
- Technical problem-solving.
- Quick to adapt to company proprietary software.
- Excellent verbal and written communication skills.
Nice to have
- Genuine interest in the genre.
- Experience with MotionBuilder/Maya.
- Experience working with animation
- Experience with MotionBuilder.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Health & Well-being
- Company paid medical healthcare (dental vision & mental).
- Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
- No dress-code — we like to keep it casual.
- 401K with employer matching.
- Gym Membership Reimbursement.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Merch — gifts for newborn rebels and regular chances to nab some cool swag!
- A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
If you’ve observed any irregularities in our recruitment process please click here to report them.
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
How to Apply
Apply via: https://jobs.smartrecruiters.com/CDPROJEKTRED/743999982714309-lead-cinematic-designer