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Marketing Designer 2D + 3D

Scopely job senior animator senior vfx artist marketing designer
Marketing designer 2d + 3d

www.scopely.com

Marketing Designer Job Description

Scopely is looking for a highly motivated Marketing Designer 2D & 3D to join our Marketing team Flamed in Barcelona Office on a Hybrid basis! 

At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.  

We are the in-house creative agency, Flamed, an International multidisciplinary team. We build thousands of creatives every year to support all Scopely games Marketing needs worldwide. You will work on the leading mobile mid-core games like Star Trek Fleet Command and Stumble Guys, among others. 

What You’ll Do as a Marketing Designer

You will create and develop original static ads, SM posts, icons, logos, store Marketing assets and other collaterals in collaboration with the rest of the creative team for multiple games. As a Marketing Designer you will follow projects from initial concept through final execution in collaboration with the creative team and Digital Performance Marketing. You will help build impactful brand identities for our games and protect them, with the support of the Art Director and Creative Lead. 

As a Marketing Designer you must have a good understanding of the games market and stay professionally up-to-date in current pop culture trends (i.e. social media, fashion, design, movies, tv etc) . You will also continuously follow the performance of our ads and look for ways to improve them.  

  • Work in collaboration with creative team, Creative Services Project Managers and Consumer Marketing to build impactful assets for Marketing
  • Participate in brainstorms, ideate and sketch ideas before production
  • Execute with a deep attention to details all static assets required for Marketing
  • Create regular featuring assets and strong key arts to represent our games in the most impactful way
  • Use Digital Performance Marketing insights and team benchmarks to iterate on existing ads and continuously improve their quality and results

What We’re Looking For in a Marketing Designer

  • Minimum of 5 years of experience in the Design industry, preferably in gaming or entertainment
  • Bachelor’s degree in Graphic Design or Arts
  • The ability to drive an idea from conception to completion
  • Excellent communication skills in English
  • Knowledge in both online and offline design and production
  • Expertise  in Photoshop and Figma
  • Additional knowledge in 3D production (Blender or Maya)

Please include a portfolio, Reel or PDF/links to examples of your work in the application.  


Skills & Requirements

  • You will be able to demonstrate a knowledge of the content creation pipeline 

  • Experience as a Marketing Artist on shipped AAA titles.

  • Knowledge of version control systems

  • Aptitude for troubleshooting technical issues and possess strong problem solving skills

  • Excellent collaboration and communication skills, with a proactive attitude for bridging the communication between art and engineering

  • Familiarity working and developing on a multi-platform project

  • You have in-depth knowledge of technical limitations and requirements for in game art assets

  • Proven experience building art production tools for Maya

You will be able to demonstrate a knowledge of the content creation pipeline 

Experience as a Marketing Artist on shipped AAA titles.

Knowledge of version control systems

Aptitude for troubleshooting technical issues and possess strong problem solving skills

Excellent collaboration and communication skills, with a proactive attitude for bridging the communication between art and engineering

Familiarity working and developing on a multi-platform project

You have in-depth knowledge of technical limitations and requirements for in game art assets

Proven experience building art production tools for Maya

How to Apply

https://app.jobvite.com/j?cj=oOjRnfw5&s=Artstation


Remote work environment.

About the Company

Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports an extremely diverse portfolio of experiences. With expertise in game design and development, live operations, marketing, analytics and more, our team is dedicated to empowering players to play their own way by creating deep experiences that inspire play, every day.

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