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Outsourcing Supervisor – Character Art

Industry: Games
Job Location: Sweden
Medium: Digital 3D
Outsourcing supervisor – character art
Outsourcing supervisor – character art

career.sharkmob.com

Job Description

Developing our next AAA-title we need to strengthen our Character Artist department with an Outsourcing Supervisor to make sure we are hitting art quality targets while maintaining efficiency in our external asset production.

In the role of Outsourcing Supervisor for Character Art your main task will be to maintain the high quality of assets produced at our outsourcing partners, as well as to support in maintaining a healthy backlog of work for our outsourcing partners to work on.   This role will give you the opportunity to be a part of the production of AAA games at a great game studio. On top of that, you will work with talented teams of artists both here at Sharkmob and at several of our great suppliers from all over the world. Since the game you will be working on is in full production, you will need to hit the ground running. However, since our employees are our most valuable asset, you will get thorough onboarding as well as all the tools and subsequent support you need to develop and achieve great results. You will be essential to our external production and will strive to improve how we work with our art outsourcing partners, primarily focusing on Character Art. Our ways of working are flexible, and we need to quickly adapt to project needs, so you will also have the chance to work with various supporting tasks related to art production for the project. 

Key elements of the role

  • Reviewing assets submitted by outsourcing partners according to documented guidelines and with guidance from our experienced Character Artists 
  • Maintaining the backlog of assets by preparing order briefs and ensuring briefs and instructions are being followed by our external partners 
  • Drive continuous improvement initiatives for all collaborations and workflows together with our External Development Specialist and Producers

Skills & Requirements

Requirements

  • Past experience as a Character Artist
  • Attention to detail
  • Good sense of art quality 
  • Able to work methodically with tools such as Jira and Confluence

Bonus points

  • Experience giving feedback on outsourced art for games 
  • Experience managing outsourcing pipelines and collaborating with external partners

You don’t need to be a gamer to join us, but we consider it a bonus (and hopefully, you do too!).

How to Apply

Please apply though here

Remote work environment.

About the Company

Sharkmob is on an epic journey, and we want you to join us! Come explore new territory in the realm of AAA online gaming. Our studios are working on three new titles, the first being a battle royal twist to Vampire: The Masquerade that launched in 2022. We are looking for people who want to have fun at work, share ownership, and make smart decisions. Responsible people who have a positive attitude, are passionate and value professionalism. People that follow our guiding principle, “don’t be an asshole.”  

We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about daring to do mighty things that allow us to reach levels of achievement. All things said, we want a fun, professional experience & so we all must lead by example.

We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people – we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work, everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.

We embrace a system of “disagree and commit”. This means that we accept that we might not always get our way but we wholeheartedly support the decisions we make as a team. Doing more with less and making an extra effort to find the optimal way forward is always valued. We rely on smart decisions to take us further than otherwise possible. Making games is kind of like rocket science—but harder!

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