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Real-Time VFX Artist – Overwatch 2

Real-Time VFX Artist - Overwatch 2
Real-time vfx artist - overwatch 2

blizzard.com

Job Description

This job might no longer be available.

Team Name:

As a player, there’s nothing like experiencing visceral heart pounding combat for the first time. From distinctive flash of light as Tracer blinks out of view, to the rolling smoke that encases Reaper right before he unleashes hell upon his foes… These will be the moments that etched into the memory of the next generation of Blizzard fans, and they will be crafted by a VFX artist like you!

As a Real-Time VFX artist on Overwatch, you’ll use your extensive experience working with 3D packages and in-game FX systems to build a wide range of visual effects for both characters and environments. An understanding of how good gameplay marries outstanding visuals is required as you jam with designers, engineers and artists to develop exciting new heroes that will pop off the screen thanks to your mastery in crafting the textures and geometry needed for stylized VFX.

If you’re ready to tackle the challenge of helping realize the next epic Blizzard title, we want to hear from you!

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.

  • Creation of handcrafted visual effects to be used in real-time game assets.
  • Technical setup, integration, and troubleshooting of VFX in a real-time game engine.
  • Work with lead artists to ensure timely completion of VFX assets.
  • Serve as an active participant in team art discussions, critiques, and reviews.
  • 5+ years crafting real-time VFX for video games
  • Previously shipped a title for PC, Console, or Mobile
  • Experience with crafting consistently brilliant, eye-catching, real-time VFX
  • Able to paint stylized FX textures from scratch, matching an established style
  • Game design awareness and an exceptional game design-oriented collaborator
  • Dedicated, excellent communicator
  • Previously shipped AAA PC or console titles
  • Previous experience mentoring and coaching
  • Familiar with Photoshop and Maya
  • Experience Supporting a live-service game
  • Experience authoring custom materials with Node-Based Shader Tools
  • Skill in one or more related subject areas – illustration, modeling, animation, or technical art
  • Understanding of the visual style of Blizzard games and a desire to push it to the next level
  • Resume is required
  • Only online artwork submissions will be accepted (e.g. website, blog or online album).

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from dedicated people who share our vision. If that sounds like you, join us.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as advised by the Company at any time to promote and support our business and relationships with industry partners.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ – we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .

How to Apply

Apply via: https://careers.blizzard.com/global/en/job/R022949/Real-Time-VFX-Artist-Overwatch-2

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