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Senior 2D Character Artist

Job Type: Full Time
Job Location: Philippines
Medium: Digital 2D Other
Software: Photoshop
Senior 2d character artist
Senior 2d character artist

www.minogames.com

Job Description

Mino Games is a Fully Remote Company- Everyone works from home.

Do you think you can improve the appeal of our game by creating unique and exceptional characters? Join us! We are seeking a highly skilled and experienced Senior Character Artist to create the best characters for our games. Help us to take our games to the next level with designs of the most focal part of our games; characters! 

Senior 2D Character Artist’s Responsibilities:

  • Character Art:

    • Design unique and colorful characters. You will have A LOT of creative freedom!

  • Design unique and colorful characters. You will have A LOT of creative freedom!

Character Art:

  • Design unique and colorful characters. You will have A LOT of creative freedom!

Design unique and colorful characters. You will have A LOT of creative freedom!

  • Concept Brainstorming:

    • Take into account player feedback, and work with leads and peers to produce exceptional sketches and concepts of unique characters that players will adore

    • Your designs will be sent to the animation team who will breathe life and give personality to the characters 

  • Take into account player feedback, and work with leads and peers to produce exceptional sketches and concepts of unique characters that players will adore

  • Your designs will be sent to the animation team who will breathe life and give personality to the characters 

  • Feedback:

    • Give feedback to your peers in the form of draw-overs, notes, and training material. Learn from peers and welcome constructive feedback to always keep improving on character designs and the pipeline

    • Assist the team in keeping documentation such as our character art bible, art process documents, and best practices up to date

    • Identify and suggest improvements in the art production process by clearly communicating blockers and brainstorming solutions with leads and the art team

  • Give feedback to your peers in the form of draw-overs, notes, and training material. Learn from peers and welcome constructive feedback to always keep improving on character designs and the pipeline

  • Assist the team in keeping documentation such as our character art bible, art process documents, and best practices up to date

  • Identify and suggest improvements in the art production process by clearly communicating blockers and brainstorming solutions with leads and the art team

Concept Brainstorming:

  • Take into account player feedback, and work with leads and peers to produce exceptional sketches and concepts of unique characters that players will adore

  • Your designs will be sent to the animation team who will breathe life and give personality to the characters 

Take into account player feedback, and work with leads and peers to produce exceptional sketches and concepts of unique characters that players will adore

Your designs will be sent to the animation team who will breathe life and give personality to the characters 

  • Give feedback to your peers in the form of draw-overs, notes, and training material. Learn from peers and welcome constructive feedback to always keep improving on character designs and the pipeline

  • Assist the team in keeping documentation such as our character art bible, art process documents, and best practices up to date

  • Identify and suggest improvements in the art production process by clearly communicating blockers and brainstorming solutions with leads and the art team

Give feedback to your peers in the form of draw-overs, notes, and training material. Learn from peers and welcome constructive feedback to always keep improving on character designs and the pipeline

Assist the team in keeping documentation such as our character art bible, art process documents, and best practices up to date

Identify and suggest improvements in the art production process by clearly communicating blockers and brainstorming solutions with leads and the art team

Skills & Requirements

Senior 2D Character Artist’s Requirements:

  • Adobe Photoshop

    • Expert level in Adobe Photoshop

  • Expert level in Adobe Photoshop

  • Strong traditional drawing skills, composition, light, color theory, and draftsmanship

    • Expert at creating unique cartoony character concepts and strong figure silhouettes

    • Expert at establishing a beautiful color palette

    • The portfolio displays senior-level drawing, color, and draftsmanship in character design

  • Expert at creating unique cartoony character concepts and strong figure silhouettes

  • Expert at establishing a beautiful color palette

  • The portfolio displays senior-level drawing, color, and draftsmanship in character design

Adobe Photoshop

  • Expert level in Adobe Photoshop

Expert level in Adobe Photoshop

Strong traditional drawing skills, composition, light, color theory, and draftsmanship

  • Expert at creating unique cartoony character concepts and strong figure silhouettes

  • Expert at establishing a beautiful color palette

  • The portfolio displays senior-level drawing, color, and draftsmanship in character design

Expert at creating unique cartoony character concepts and strong figure silhouettes

Expert at establishing a beautiful color palette

The portfolio displays senior-level drawing, color, and draftsmanship in character design

  • Communication, Collaboration, and Teamwork

    • Can work on their own but also enjoy collaborating with their peers

    • Be able to enjoy giving and taking constructive feedback from the team in the spirit of making the best game in the world and helping everyone improve.

    • Deliver high-quality assets consistently and independently.

    • Keeping an eye out for improvements in the art style to enhance assets. Communicate clearly with leads and peer ideas or issues that arise.

    • Take on special art requests outside of the production pipeline as they come.

    • Create documentation and onboarding materials for new processes and pipelines. Onboard team members to the new processes.

    • May be called upon as an expert during the hiring process to review portfolios and assess artist skills 

    • May be called upon to lead specific training initiatives

    • Be an ambassador of the character team on the project

  • Can work on their own but also enjoy collaborating with their peers

  • Be able to enjoy giving and taking constructive feedback from the team in the spirit of making the best game in the world and helping everyone improve.

  • Deliver high-quality assets consistently and independently.

  • Keeping an eye out for improvements in the art style to enhance assets. Communicate clearly with leads and peer ideas or issues that arise.

  • Take on special art requests outside of the production pipeline as they come.

  • Create documentation and onboarding materials for new processes and pipelines. Onboard team members to the new processes.

  • May be called upon as an expert during the hiring process to review portfolios and assess artist skills 

  • May be called upon to lead specific training initiatives

  • Be an ambassador of the character team on the project

  • Organization and planning

    • Responsible for delivery schedules for yourself and team members you give feedback to

  • Responsible for delivery schedules for yourself and team members you give feedback to

  • Language Proficiency: Proficient in both oral and written English language.

Communication, Collaboration, and Teamwork

  • Can work on their own but also enjoy collaborating with their peers

  • Be able to enjoy giving and taking constructive feedback from the team in the spirit of making the best game in the world and helping everyone improve.

  • Deliver high-quality assets consistently and independently.

  • Keeping an eye out for improvements in the art style to enhance assets. Communicate clearly with leads and peer ideas or issues that arise.

  • Take on special art requests outside of the production pipeline as they come.

  • Create documentation and onboarding materials for new processes and pipelines. Onboard team members to the new processes.

  • May be called upon as an expert during the hiring process to review portfolios and assess artist skills 

  • May be called upon to lead specific training initiatives

  • Be an ambassador of the character team on the project

Can work on their own but also enjoy collaborating with their peers

Be able to enjoy giving and taking constructive feedback from the team in the spirit of making the best game in the world and helping everyone improve.

Deliver high-quality assets consistently and independently.

Keeping an eye out for improvements in the art style to enhance assets. Communicate clearly with leads and peer ideas or issues that arise.

Take on special art requests outside of the production pipeline as they come.

Create documentation and onboarding materials for new processes and pipelines. Onboard team members to the new processes.

May be called upon as an expert during the hiring process to review portfolios and assess artist skills 

May be called upon to lead specific training initiatives

Be an ambassador of the character team on the project

Organization and planning

  • Responsible for delivery schedules for yourself and team members you give feedback to

Responsible for delivery schedules for yourself and team members you give feedback to

Language Proficiency: Proficient in both oral and written English language.

How to Apply

Please apply through the link below:

Mino Games – Senior Character Artist – Full-Time Remote

Remote work environment.

About the Company

Mino Games is on a mission to bring the world together through gaming by building the next $100 Billion character-driven franchise.

In the late 2000s, the gaming industry went through a tectonic shift with the release of the App Store. Mino Games was started in 2011 to take advantage of this explosive growth and build the next mega-franchise. Since those early days, we’ve built four successful games – Mino Monsters 1 & 2, Cat Game, and Dog Game – with each of them generating tens of millions in revenue. Our mega-hit Cat Game has achieved more than 13 Million downloads and is universally loved by our players. We have also built an amazing team along the way.

A Decade later, we see a new tectonic shift happening in gaming. Content creators and AI promise to change the industry far more than mobile games did – it has unlocked the potential to acquire customers and retain them at low to no costs by connecting developers directly with their community. In 2022, we raised $15 million to double down on our mission from some of the biggest names in gaming, including Bing Gordon, and Don Mattrick, founders of EA, Zynga.

We Offer:

Fully Remote: We’re fully remote and offer flexible hours.

Paid Vacations: We offer 20 days of PTO a year.

Paid Winter Break: Additional time off at the end of the year for rest and relaxation.

Holidays: We follow local holidays in Canada. Our international employees get to enjoy those days as holidays as well.

Flexible Personal & Sick days: Feeling unwell? Not to worry, we got your back! 

Health Insurance: We provide health insurance for all associates, no matter where they are.

Mental Health & Wellness Perks: We provide access to general wellness & mental health products.

Training: We offer learning and development opportunities to help you continue leveling up.

Independent Creativity: Mino Games is independent, which means we can be as creative as we want without being limited by client demands!

Activities: Our Office Happiness Task Force will always surprise you with the team and company-wide surprises and activities.

Mino Games hires on the basis of merit and is strongly committed to equity and diversity. We welcome applications from all qualified candidates. If you’re curious and would like to know more, apply!

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