Job Description
This job might no longer be available.
- Creating hair & fur assets for characters and creatures.
- Coordinating and developing a hair creation pipeline together with the Lead Character Artist.
- Working closely with Tech Art on developing new shading techniques for hair rendering.
- Managing hair assets content and looking for improvements.
- Working with outsourcing on hair & fur related assets.
- Minimum 3+years of experience in a similar position.
- Exceptional understanding of next-gen workflows for hair & fur.
- Good eye for silhouette and form of hairs.
- Knowledge of tools for hair creation like Fibershop or Maya’s Xgen.
- Knowledge in 3D software: 3Ds Max, Maya, Zbrush, Substance Painter/Designer.
- Great communication skills.
- Fluent in English.
- A wide array of benefits: private medical care, life insurance, pro-health campaigns, psychological support, gifts for different occasions,
- An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
- A constant stream of company newsletters, PR & project updates so you will always be in the know,
- Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
- State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).
Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we’ve carried a tradition of providing gamers with unforgettable experiences. We’re an international team of over 400 highly-skilled professionals driven by a passion for gaming, always striving for the best quality.
We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers’ trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we’re also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date.
Techland’s mission strictly determines every aspect of our work: we want to create unforgettable experiences.
How to Apply
Apply via: https://jobs.smartrecruiters.com/TechlandSA/743999989639213-senior-character-hair-artist