Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You’ll Do
Psyonix is searching for an experienced Senior Outsourcing Artist to support and supervise creative content provided by outsource partners. The Senior Outsourcing Artist will provide front-line creative feedback for work submitted for review. The ideal candidate would be a talented artist who is able to communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo reference, creating asset blockouts, creating simple blockout paint overs, and finally packaging all files to send off to the external artists.
In this role, you will
- Work with the Art Leads and Director level to establish visual direction for our outsourcing vendors
- Collect or generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors
- Clearly communicate feedback to the outsource partner, and ensure those creative notes and goals are relayed by internal artists, level designers, game designers, and production to understand needs and goals of props being created
- Provide prototype meshes with accurate scale and pivot placement, with understanding of the technical constraints, including vert count management, material setup, and PBR texture creation
- Train outsource partner artists in Psyonix’s specific techniques and best practices
- Foster remote teams enthusiasm for the project
- Work with internal stakeholders and or IP owners on licensed asset approvals
Skills & Requirements
What we’re looking for
- Experience in shipping AAA titles across multiple platforms
- Experience shipping high quality game ready assets for production, with an emphasis in stylized art / stylized realism
- Strong understanding of latest toolsets in game art creation, including (but not limited to) Unreal Engine, Substance Painter, Perforce, and 3D modeling packages (A plus if experienced with Shotgrid and Miro)
- Must be highly organized, self-driven, customer focused, and a great team player
- Ability to critique, mentor, and improve art through written feedback loops
- A keen understanding of technical hurdles, ability to autonomously make choices to further art quality, and excellent communication skills are a must
- Experienced working within a team and a high pressure production environment
How to Apply
Like what you see?
https://grnh.se/0d857f384us
Remote work environment.
About the Company
Psyonix is a video game developer best known for Rocket League, the award-winning game that combines soccer, driving, and highly competitive and addictive gameplay. As part of the Epic Games family, we are an industry-leading game studio rooted in a crunch-free philosophy that emphasizes an amazing employee experience, located in the heart of San Diego. For nearly 20 years, we have been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III and Unreal Tournament 2004.
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