Job Description
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
We’re looking for an experienced Technical Artist who will contribute to innovative uses of the Unreal Engine on a daily basis. Your primary goal would be to empower licensees to solve technical/artistic issues in their projects and push the boundaries of the Unreal Engine. Your primary tasks will involve directly interacting with licensees, contributing to the development of the engine, and creating content that showcases the capabilities of Unreal in ways that inspire and educate.
- Diagnose issues and guide best practices in linear and runtime animation for Unreal Engine licensees in person, via video, or over email
- Work with the engine team, customers, and technical partners in the ongoing improvement of Unreal Engine’s animation tools and features
- Drive the creation and development of knowledge sharing resources such as samples, live presentations, whitepapers, tutorials, and knowledge base articles
- Build a variety of animation asset types and help others to do so
- Understand typical performance bottlenecks in animation and assist licensees in resolving them
- Provide mentorship and coaching to team members
- User-focused, passionate, self-sufficient, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do
- Experience working with a wide range of Unreal Engine animation assets such as animation blueprints, control rigs, IK retargeting, level sequences, ML deformer, deformer graph, etc.
- Experience building DCC and pipeline tools
- Strong written/verbal communication skills including the ability to train others, or give technical presentations to audiences with varying technical backgrounds
- Self-motivated individual who will take ownership of the technical relationship with developers and work proactively to reduce friction and improve processes
- Professional experience with Unreal Engine 5, particularly the animation pipeline
- Knowledge of Maya, MotionBuilder, Blender and/or other DCC applications
- Experience rigging characters either in Unreal Engine and DCC tools
- Experience with Motion Matching
- Prior developer relations experience is a bonus
This role is open to multiple locations across North America and Europe (including CA, NYC, & WA).
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
New York City Base Pay Range
$180,668 — $264,980 USD
California Base Pay Range
$158,988 — $233,182 USD
Washington Base Pay Range
$151,761 — $222,583 USD
Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
How to Apply
Apply via: https://job-boards.greenhouse.io/epicgames/jobs/5154320004