Job Description
This job might no longer be available.
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This role would be ideally on-site based in our Paris offices, but we’re open to remote candidates in Europe.
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our ‘Core’ games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our ‘Live’ games team focuses on delivering higher engagement on our existing and successful games.
- Design and create visually stunning particles to enhance the wow factor and game feel of all our upcoming casual and midcore games
- Integrate your VFX into the Unity game engine, working closely with artists
- Ensure compliance with technical limitations to produce both visually appealing and functional effects.
- Be the go-to person in the company for anything related to VFX, teaching other artists all your tricks
- Stay current with industry trends and technologies to ensure our VFX are cutting-edge.
- Proven experience with Unity and Photoshop
- Knowledge on Maya, Blender, Houdini or any other 3D/2D software of your choice would be a plus!
- Portfolio demonstrating a strong proficiency with VFX creation for mobile games
- Shader writing is a real plus
- Excellent communication skills
- Motivation to keep learning new things
How to Apply
Apply via: https://jobs.lever.co/voodoo/d0459905-bc74-4182-b26e-b70efaf1ce97