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Technical Artist

Industry: Games
Job Type: Full Time
Job Location: Sweden
Medium: Digital 3D
Software: Maya Substance
Level of Expertise: Senior Level
Company: Electronic Arts
Technical Artist

ea.com

Job Description

This job might no longer be available.

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

What does a Technical Artist do?

As a Sr. Technical Artist on the Frostbite Rendering team, you will report to Frostbite’s Art & Rendering Technical Art Director. You will directly contribute to and push the boundaries of the rendering techniques and workflows that Frostbite releases to our community of game teams. You will work closely with engineers on the Frostbite team and content creators throughout EA to steer the design of new features and toolsets to create a world-class rendering toolset in the Frostbite game engine.

You Will

  • As a Technical Artist on Frostbite, you will collaborate directly with engineers, product owners and game teams to improve the features, tools, and workflows of our rendering systems.
  • You will collaborate and advise on tools, workflows and best practices with Engineers, Technical Artists and Content Creators across all of EA studios using Frostbite.

You Will Need

  • 5+ years in game development , with a focus around rendering and visual quality
  • Experience with game engines and runtime rendering
  • Shipped 2 + games or similar within relevant industries, or relevant experience with realtime performance and rendering production.

Bonus

  • Experience with lighting, materials, BRDFs, shaders, hair, cloth, post processes/screen space techniques, upscaling or other related image quality rendering techniques
  • Experience using Maya, Substance or other DCC tools
  • Knowledge of HLSL and scripting languages
  • Shipped a AAA title
  • Experience helping others achieve their best through game development tools
  • Comfortable engaging and building relationships with multiple teams and individuals globally

How to Apply

Apply via: https://ea.gr8people.com/jobs/182802/technical-artist

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