Job Description
This job might no longer be available.
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Technical Music Designer to join the team and help us in crafting the high caliber games our fans have come to expect.
- Designing and building adaptive music systems and tools that will be used across all music contexts.
- In-game music implementation during production
- Maintaining the music systems of released games.
- Assisting Music Director and Project Management to identify music needs from other departments and estimate how long these tasks will take
- Expert knowledge on WWise
- Experience with Music implementation in WWise
- At least one released title as a Technical Sound / Music designer
- Needs to work full-time in-house in Larian Studios office.
- Scripting or programming experience
- Music editing skills
- Passion for Roleplaying video games
- An international team of over 400 employees spread across 6 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with likeminded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
How to Apply
Apply via: https://jobs.lever.co/larian/ef2dfa04-5867-48d5-aa11-4e7550a5c302