fbpx

Senior Animator

Industry: Games
Job Type: Full Time
Job Location: Spain
Software: Maya Unity
Senior animator
Senior animator

www.fortisgames.com

Job Description

About the role (the mission, why this role exists, the thing you do over and over again)

  • Collaborate with the art and design teams to create visually compelling and engaging animations for stylized game characters and objects.

  • Create and manage animation systems for characters and objects within the Unity game engine.

  • Ensure the quality and consistency of animations throughout the game

  • Mentor and train junior animators

  • Provide feedback and guidance to other departments as needed

  • Identify and resolve technical and artistic issues related to animations

  • Meet project timelines and production schedules

Collaborate with the art and design teams to create visually compelling and engaging animations for stylized game characters and objects.

Create and manage animation systems for characters and objects within the Unity game engine.

Ensure the quality and consistency of animations throughout the game

Mentor and train junior animators

Provide feedback and guidance to other departments as needed

Identify and resolve technical and artistic issues related to animations

Meet project timelines and production schedules

What you’ll achieve (outcomes vs what people will do)

  • Creation and implementation of high-quality stylized animations that elevate the game’s art direction.
  • Provide creative and technical direction to the animation team to ensure consistency and quality across all animations.

  • Development of new animation techniques and tools to improve animation quality, workflow efficiency, and artistic expression.

  • Develop and implement new rigging and skinning techniques to improve the overall quality and efficiency of character production.

  • Provide mentorship and guidance to junior anim

Provide creative and technical direction to the animation team to ensure consistency and quality across all animations.

Development of new animation techniques and tools to improve animation quality, workflow efficiency, and artistic expression.

Develop and implement new rigging and skinning techniques to improve the overall quality and efficiency of character production.

Provide mentorship and guidance to junior anim

Skills & Requirements

  • Advanced proficiency in 3D animation software and workflows.

  • Expert knowledge of keyframe animation principles and techniques.

  • Work with character rigging tools to set up skeletons and controls for characters to ensure smooth and realistic movement.

  • Demonstrated ability to effectively lead and mentor junior animators on a project.

  • Excellent communication and collaboration skills to effectively work with other departments.

  • Strong ability to understand and follow technical and aesthetic requirements set by the project leads.

  • Knowledge of rigging and skinning characters and objects for animation.

  • Ability to create and refine character and object animation cycles and loops.

  • Understanding of the Unity game engine animation systems and tools for creating complex animation behaviors.

  • Strong problem-solving skills to troubleshoot issues with animation in the game engine.

  • Knowledge of scripting and programming languages for creating custom animation tools and scripts.

Advanced proficiency in 3D animation software and workflows.

Expert knowledge of keyframe animation principles and techniques.

Work with character rigging tools to set up skeletons and controls for characters to ensure smooth and realistic movement.

Demonstrated ability to effectively lead and mentor junior animators on a project.

Excellent communication and collaboration skills to effectively work with other departments.

Strong ability to understand and follow technical and aesthetic requirements set by the project leads.

Knowledge of rigging and skinning characters and objects for animation.

Ability to create and refine character and object animation cycles and loops.

Understanding of the Unity game engine animation systems and tools for creating complex animation behaviors.

Strong problem-solving skills to troubleshoot issues with animation in the game engine.

Knowledge of scripting and programming languages for creating custom animation tools and scripts.

How to Apply

Careers

Remote work environment.

About the Company

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and background impact the games we make. 

We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we’ll be making as well as the overall direction of the company. If you’re passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you. 

Rigger [Splinter Cell](Opens in a new browser tab)

Senior Animation Artist(Opens in a new browser tab)

Senior Gameplay Animator(Opens in a new browser tab)

Senior Technical Artist(Opens in a new browser tab)

Junior Technical Animator – Multiple Projects(Opens in a new browser tab)

Share to friends ( open in new tab )