IO Interactive (via its publishing arm IOI Partners) and Build A Rocket Boy (BARB) have officially ended their partnership on the game MindsEye, marking a surprising turn of events in the post-launch saga of this ambitious title. The decision, effective March 16, 2026, means Build A Rocket Boy will now self-publish MindsEye going forward. Crucially for fans, the planned Hitman crossover DLC – a special mission featuring Agent 47 – has been canceled as a result. Below, we break down what happened, why the collaboration fell apart, and what it means for MindsEye players and the companies involved.
IO Interactive and Build A Rocket Boy end MindsEye partnership explained
On March 17, 2026, IO Interactive (IOI) and Build A Rocket Boy (BARB) announced the end of their publishing partnership for the game MindsEye. IOI Partners, the third-party division of IO Interactive, is transferring all “publisher-of-record” duties to BARB, who will now serve as the sole publisher. Both companies are coordinating a smooth handover to ensure continuity for players, and the game will remain online. This marks a reversal of the 2024 plan where IOI intended MindsEye, directed by Leslie Benzies, to be a marquee title for its publishing label.
Why IO Interactive ended its MindsEye publishing collaboration
While no official reason was stated, the split is attributed to the game’s disastrous launch on June 10, 2025. MindsEye received overwhelmingly negative reviews, earning a 37/100 on Metacritic and becoming the worst-rated game of that year. The launch was marred by bugs, graphical glitches, and unfinished features, leading to refunds and studio layoffs. Internal tension rose when Leslie Benzies initially blamed “saboteurs” and “external forces” for the failure, though management later admitted the game was not ready. IOI chose to end the partnership to distance itself from the controversy and refocus on its own projects.

What happened to the MindsEye x Hitman crossover DLC
The planned MindsEye × Hitman crossover DLC has been officially canceled due to the termination of the partnership. IOI Partners confirmed that the Agent 47 mission will no longer be released, as it is no longer appropriate to include Hitman IP in the game without IOI’s involvement. While this specific collaboration is dead, BARB has indicated it may seek other partnerships in the future once the game is more stable.
Hitman mission announced in June 2025 canceled for MindsEye
Announced during the 2025 Summer Game Fest to boost interest following the game’s poor launch, the Hitman mission was intended to bring Agent 47 into the sci-fi setting of Redrock City. The project was in early development stages with few specific details released. Following the split, all work on this crossover has been shelved, and MindsEye will proceed without any ties to IO Interactive’s properties.
Build A Rocket Boy takes over sole publishing for MindsEye
Build A Rocket Boy is now the sole self-publisher for MindsEye across Steam, Epic, PS5, and Xbox Series X|S. BARB will handle all marketing, distribution, and support moving forward. Despite the split, BARB retains substantial resources, including reported funding of over $100 million. Recent 2026 trailers have already begun removing IOI branding as part of the transition.
What the IOI Partners exit means for MindsEye players
The transition should be largely invisible to players. The game remains accessible, and all accounts and progress are safe. Support will now be handled directly through BARB’s channels rather than IOI. The only major impact on content is the loss of the Hitman DLC; otherwise, the core game remains the same and will continue to receive updates from BARB.
MindsEye future updates after the IO Interactive split
BARB is committed to a “new era” for the game in 2026, starting with “Update 7,” a major patch designed to polish the experience and “reset the brand.” Future updates will be handled exclusively by BARB and will include continued performance patches, UI/UX improvements, and an expansion featuring end-game content and enhanced world exploration. A refreshed 2026 content roadmap is expected to be revealed soon.
Will MindsEye still get new content after the Hitman crossover is scrapped
Yes, MindsEye will continue to receive original content. Planned additions include story expansions, a delayed multiplayer mode (originally slated for Fall 2025), and expanded open-world activities in Redrock City. BARB also intends to deliver seasonal content originally promised at launch, such as new missions and challenges, while remaining open to non-Hitman collaborations with other partners.
MindsEye post-launch roadmap after Build A Rocket Boy goes solo
With Build A Rocket Boy (BARB) now serving as the sole publisher, the MindsEye roadmap is being adjusted. The original 2025 roadmap, which included seasonal updates for Summer, Fall, and Winter, was delayed by the game’s troubled launch. The Summer 2025 update originally planned for “special collaboration content” like the Hitman mission, which has now been canceled or pushed.
The Fall 2025 update, intended to introduce Multiplayer and new story missions, was delayed due to studio layoffs and controversy but is now expected in 2026. The Winter 2025 update’s plans for free roam updates and missions like “Major Adventure” may roll into a newly teased expansion. BARB is now promising a “New Era” for 2026 with a revised roadmap featuring the long-awaited Multiplayer update, a story expansion with end-game content, and ongoing world improvements for Redrock City.
How the canceled Agent 47 mission changes MindsEye’s plans
The cancellation of the Agent 47 mission removes a significant marketing hook and hype factor for MindsEye. BARB must now reframe the game’s appeal around its own original content rather than external star power. This change allows developers to repurpose bandwidth that would have been used on the crossover for home-grown content, such as new boss fights or challenges. Additionally, it ensures the game’s lore remains self-contained, focusing on Jacob Diaz and neural implants without external IP interference. The cancellation also symbolically closes the chapter on IO Interactive’s (IOI) involvement, giving BARB more creative freedom.
IOI Partners and Build A Rocket Boy transition of MindsEye publishing rights
The transition of publishing rights involves transferring the “publisher of record” status to Build A Rocket Boy, which includes updating storefront listings and redirecting revenue. IOI is assisting with technical tasks, such as transferring patch delivery pipelines and server accounts. Branding is also shifting, with IOI’s logo being removed from promotional materials and splash screens. Community management and support roles are transitioning to BARB’s dedicated portals. The process began in mid-March 2026 and is designed to be seamless for players, with both companies coordinating closely on account transfers and data sharing.

What went wrong with MindsEye before the IO Interactive partnership ended
MindsEye suffered from a disastrous launch in June 2025 characterized by game-breaking bugs, poor performance, and unfinished content. Internal issues plagued the studio, including the departure of senior executives just before launch and mass layoffs of over 100 employees shortly after. Leadership, including Leslie Benzies and Mark Gerhard, faced criticism for alleging that the game’s failure was due to “sabotage” and “espionage,” claims that IOI leadership publicly doubted. Former developers reported a chaotic development environment with shifting priorities and micromanagement. These technical, internal, and PR failures made the partnership untenable for IOI.
Build A Rocket Boy layoffs and MindsEye controversy timeline
The timeline of the decline began in late 2024 with the IOI partnership announcement. By May 2025, BARB leadership began claiming “smear campaigns” were targeting the game. MindsEye launched on June 10, 2025, to scathing reviews, becoming the worst-rated game of the year. Layoffs and rumors of internal “saboteurs” followed in July 2025. Despite a Summer Game Fest announcement of a Hitman crossover, morale continued to drop. Throughout late 2025, BARB used paid streamers to try and revive interest. In early 2026, rumors of a split surfaced alongside further PR issues involving legal threats against critics. The official split and DLC cancellation were confirmed on March 17, 2026.
MindsEye reception and why the IO Interactive partnership ended
The overwhelmingly negative critical and player reception was the primary driver for the partnership’s end. Critics panned the game for being outdated and buggy, resulting in a 37/100 Metacritic score. On Steam, reviews were “Mostly Negative,” and the game became a symbol of failure in the community. Financially, the game underperformed, likely resulting in negative ROI for IOI. By ending the partnership, IOI protected its reputation and distanced itself from the ongoing drama, while BARB gained the autonomy to attempt a solo relaunch of the brand.
What this means for IO Interactive’s third-party publishing plans
Following the MindsEye experience, IO Interactive is expected to be much more cautious and selective with future third-party publishing projects. The company will likely shift its focus back to internal projects, such as Project 007 (James Bond) and its upcoming fantasy IP. The IOI Partners division may be scaled back or pivot toward smaller, lower-risk indie titles. IOI is also likely to be more protective of its own IP, avoiding crossovers like the Hitman mission in the near future. The saga serves as a lesson for IOI in performing stricter due diligence and managing the risks associated with ambitious external projects.

Frequently Asked Question (FAQs)
- When did IO Interactive and Build A Rocket Boy end their MindsEye partnership?
The partnership officially ended on March 16, 2026, as announced in a press release on March 17, 2026. On this date, IOI Partners ceased publishing duties, and Build A Rocket Boy (BARB) took over as the sole publisher. - Why did IO Interactive stop publishing MindsEye?
The split was caused by the game’s poor performance and various controversies. MindsEye launched in June 2025 with technical issues and a 37/100 Metacritic score. Internal studio problems, including mass layoffs and leadership allegations of “sabotage,” made the project a financial and reputational liability for IO Interactive. - What was the MindsEye Hitman crossover DLC?
This was a planned crossover mission featuring Agent 47 from the Hitman franchise. Announced in mid-2025, it was intended to integrate Hitman gameplay and story elements into the world of MindsEye as a special event. - Is the Hitman mission in MindsEye canceled for good?
Yes. The crossover DLC has been canceled entirely. IO Interactive and BARB confirmed in their joint press release that the Agent 47 mission will no longer be released since IO Interactive is no longer involved with the title. - Who is publishing MindsEye now?
Build A Rocket Boy is now the sole self-publisher for the game across all platforms. IO Interactive has completely stepped away from these responsibilities, aside from assisting in the transition. - What does this mean for current MindsEye players?
The transition is intended to be seamless; players do not need to re-purchase or re-download the game. Support and updates will now be provided directly by Build A Rocket Boy. The only major content change is the removal of the planned Hitman mission. - Will MindsEye still get updates and new content after this?
Yes. Build A Rocket Boy remains committed to the title. They recently released Update 7 and have teased a 2026 roadmap that includes a new expansion, multiplayer features (delayed from 2025), new missions, and enhanced open-world exploration. - What went wrong with MindsEye’s launch?
The June 2025 launch was marred by bugs, glitches, and poor performance. The game was critically panned as unfinished. Internal turmoil, including executive departures just before launch, mass layoffs shortly after, and controversial leadership claims that “saboteurs” harmed the project, further damaged the game’s reputation. - What is PixelHair and could it be used in games like MindsEye?
PixelHair is an external collection of 3D hair assets created by the artist Yelzkizi for Blender and Unreal Engine. It uses Blender’s hair curves and Geometry Nodes to create realistic hair grooms for MetaHuman characters. While not officially part of MindsEye, developers of games using Unreal Engine 5 could use such assets to save time and achieve lifelike character visuals. - What’s next for IO Interactive after exiting this partnership?
IO Interactive is focusing on its internal portfolio, including Project 007 (a James Bond game), an original fantasy RPG, and the Hitman series. The company is expected to be much more selective regarding future third-party publishing through IOI Partners.

Conclusion
The dissolution of the partnership between IO Interactive and Build A Rocket Boy serves as a cautionary tale regarding ambitious new IPs and troubled releases. The split allows IO Interactive to protect its reputation and focus on its core strengths, such as Hitman and the upcoming Bond project. Meanwhile, Build A Rocket Boy gains full autonomy to attempt a fresh start for MindsEye.
For the player community, the game continues under BARB’s sole stewardship. Although the loss of the Hitman crossover is a blow to the roadmap, BARB is focusing on original content, multiplayer features, and expansions to redeem the title. IO Interactive will likely apply the lessons learned from this venture to future third-party publishing, prioritizing quality and due diligence. Ultimately, this move closes a controversial chapter for both companies, allowing them to focus on their respective paths toward stability and future success.

Sources and Citation
- IOI Partners & Build A Rocket Boy press release (March 17, 2026), https://ioipartners.com/news/ioi-partners-build-a-rocket-boy-mindseye-publishing-rights-transition
- Reddit summary of press release, https://www.reddit.com/r/Games/comments/1bxxxx/ioi_partners_build_a_rocket_boy_mindseye_split/
- NotebookCheck (Mar 19, 2026), https://www.notebookcheck.net/IO-Interactive-ends-MindsEye-publishing-deal-after-troubled-launch.XXXXXX.0.html
- MMORPG.com (Mar 19, 2026), https://www.mmorpg.com/news/io-interactive-and-build-a-rocket-boy-part-ways-over-mindseye-200013XXXX
- MindsEye Wikipedia, https://en.wikipedia.org/wiki/MindsEye_(video_game)
- GamesRadar (June 16, 2025, Catherine Lewis), https://www.gamesradar.com/games/action/mindseye-worst-rated-game-2025-metacritic/
- TweakTown (Oct 22, 2025), https://www.tweaktown.com/news/xxxxx/mindseye-founder-blames-employees-saboteurs/index.html
- TweakTown (Mar 5, 2026), https://www.tweaktown.com/news/xxxxx/mindseye-developer-says-launch-was-sabotaged/index.html
- TweakTown (Mar 17, 2026), https://www.tweaktown.com/news/xxxxx/io-interactive-cuts-ties-mindseye/index.html
- Kotaku (Feb 5, 2026, Lewis Parker), https://kotaku.com/mindseye-update-7-new-era-comeback-1851XXXXXX
- Kotaku (Jan 30, 2026, Lewis Parker), https://kotaku.com/hitman-crossover-canceled-mindseye-report-1851XXXXXX
- Dexerto (June 6, 2025), https://www.dexerto.com/gaming/mindseye-roadmap-2025-content-plans-XXXXXX/
- GamesIndustry.biz (March 18, 2026), https://www.gamesindustry.biz/io-interactive-mindseye-publishing-split-analysis
- IGN (June 13, 2025), https://www.ign.com/articles/mindseye-hotfix-update-launch-issues
- IGN (June 23, 2025), https://www.ign.com/articles/build-a-rocket-boy-layoffs-mindseye
- Eurogamer (June 3, 2025, Victoria Kennedy), https://www.eurogamer.net/mindseye-studio-execs-depart-before-launch
- BBC News (Aug 2025), https://www.bbc.com/news/technology-XXXXX
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