LiveOps Artist Job Description
Scopely is looking for a LiveOps Artist to join YAHTZEE in Barcelona on a hybrid basis working 3 days a week from the hub.
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
YAHTZEE is one of our casual free-to-play mobile games and is a classic board game with a new look. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.
What You Will Do
As the LiveOps Artist, you are the mastermind behind creating visually stunning and captivating designs for live game events, Interstitials, Offers, and promotional campaigns. Your role requires you to be the perfect mix of creative and technically skilled in order to deliver high-quality content that connects with and captivates players, gets them engaged and excited, and motivates them to actively participate in the game. As a LiveOps Artist, you will be responsible for a variety of tasks, including:
Creating attractive visual compositions for different Interstitials of the game, like offers, news, icons, Pop-ups, and promotional materials to enhance player engagement
Collaborating with diverse team members, such as Artists, Copywriters, and the Performance team, to ensure consistency in visual, messaging and branding across multiple formats
Adapting quickly to new requirements and making necessary adjustments to compositions throughout the live ops cycle
Creating a user-friendly experience by optimizing UI features, such as readability, accessibility, and functionality
Participating in iterative design processes, incorporating feedback and incorporating necessary adjustments to the artwork based on internal reviews
Documenting design decisions, providing clear assets according to design briefs, focusing on message hierarchy, and conveying ideas to team members effectively
Keeping design assets organized and easily accessible so all team members can access them.
Managing time effectively to meet project milestones, deadlines, and production schedules while delivering high-quality designs
Staying up-to-date on industry trends, design software and tools, and emerging technologies to enhance skills and bring fresh perspectives to projects
Creating attractive visual compositions for different Interstitials of the game, like offers, news, icons, Pop-ups, and promotional materials to enhance player engagement
Collaborating with diverse team members, such as Artists, Copywriters, and the Performance team, to ensure consistency in visual, messaging and branding across multiple formats
Adapting quickly to new requirements and making necessary adjustments to compositions throughout the live ops cycle
Creating a user-friendly experience by optimizing UI features, such as readability, accessibility, and functionality
Participating in iterative design processes, incorporating feedback and incorporating necessary adjustments to the artwork based on internal reviews
Documenting design decisions, providing clear assets according to design briefs, focusing on message hierarchy, and conveying ideas to team members effectively
Keeping design assets organized and easily accessible so all team members can access them.
Managing time effectively to meet project milestones, deadlines, and production schedules while delivering high-quality designs
Staying up-to-date on industry trends, design software and tools, and emerging technologies to enhance skills and bring fresh perspectives to projects
What We’re Looking For in a LiveOps Artist
Minimum 3+ years of experience in creating artwork and designs for games in LiveOps
Excellent skills in industry-standard tools such as Figma & Photoshop
Strong understanding of design principles, typography, color theory, UI, UX and composition
Experience in creating and implementing game content
Excellent communication, collaboration and time management skills
Minimum 3+ years of experience in creating artwork and designs for games in LiveOps
Excellent skills in industry-standard tools such as Figma & Photoshop
Strong understanding of design principles, typography, color theory, UI, UX and composition
Experience in creating and implementing game content
Excellent communication, collaboration and time management skills
LiveOps Artist Bonus Points
Experience with implementation in Unity
Experience with implementation in Unity
Please include a portfolio or PDF/links to examples of your work in the application.
Skills & Requirements
Minimum 3+ years of experience in creating artwork and designs for games in LiveOps
Excellent skills in industry-standard tools such as Figma & Photoshop
Strong understanding of design principles, typography, color theory, UI, UX and composition
Experience in creating and implementing game content
Excellent communication, collaboration and time management skills
Minimum 3+ years of experience in creating artwork and designs for games in LiveOps
Excellent skills in industry-standard tools such as Figma & Photoshop
Strong understanding of design principles, typography, color theory, UI, UX and composition
Experience in creating and implementing game content
Excellent communication, collaboration and time management skills
How to Apply
to apply for the LiveOps Artist role, Visit https://www.scopely.com/en/careers?jobviteiframe=job%2FoYE5qfwR
Remote work environment.
About the Company
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports an extremely diverse portfolio of experiences. With expertise in game design and development, live operations, marketing, analytics and more, our team is dedicated to empowering players to play their own way by creating deep experiences that inspire play, every day.
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