What Happened in the Kingdom Come: Deliverance 2 Reddit AMA
The Kingdom Come: Deliverance 2 AMA on Reddit was intended to be a standard “Ask Me Anything” with senior Warhorse Studios staff, but it quickly became dominated by questions about AI and worker replacement. The AMA thread was hosted on r/gaming and featured multiple studio leads (including creative directors Prokop Jirsa and Viktor Bocan), yet most highly visible questions and follow-ups centered on whether Warhorse fired a translator to switch to AI localization.
As the AMA progressed, commenters repeatedly mocked the studio, referenced “AI slop,” and pressed for a clear yes-or-no answer on staffing and translation practices. One widely upvoted remark framed the choice to hold the AMA on an “AI critical” subreddit as self-sabotage, capturing the tone that many readers later summarized as a “train wreck.”
Kingdom Come: Deliverance 2 AI Allegations Explained
The AI allegations are rooted in two overlapping claims:
- A former in-house Czech-to-English translator/editor said he was told his position would become “obsolete” as the studio moved toward AI “for all translations going forward.” This is the core allegation and is presented publicly as his account of what he was told internally.
- Players and community members then extrapolated from that claim (and from perceived localization quality issues in some languages) to suspect that AI-generated text or translation had already made it into shipped content, or that future updates would be AI-driven by default. This second layer is largely inference and community interpretation rather than a documented policy statement from Warhorse.
Warhorse’s public-facing position during and around the AMA was: some staff use AI in early production workflows, but the studio does not use AI-generated content in the final game, and it has “no plans to change this” going forward.
Warhorse Studios AI Controversy Timeline (March–May 2026)
March 27, 2026 (alleged internal meeting): The translator later wrote that he was called into a meeting “with no forewarning” and told his role would become “obsolete” to “make the company more effective” and “save finances,” with AI used “for all translations going forward.”
March 28–30, 2026 (public posts + verification + media pickup):
- The translator’s Reddit post circulated widely; he said he verified his LinkedIn with moderators and urged people not to harass staff or review-bomb.
- A moderator publicly stated they could confirm the poster worked at Warhorse for “three years and nine months.”
- Outlets reported the claim, describing him as an English editor/voiceover director and emphasizing that Warhorse would not comment on individual situations.
April 30, 2026 (r/gaming AMA): Warhorse’s AMA went live on r/gaming, and AI questions dominated. A moderator later posted a locked comment with an “official statement” summarizing Warhorse’s position on AI and translation.
May 1, 2026 (post-AMA coverage surge): Multiple publications characterized the AMA as a disaster/derailment and highlighted Warhorse’s “early stages only” stance plus the refusal to address the specific personnel allegation in detail.

Max Hejtmánek Translator Fired and “replaced by AI” Claim
The central figure in the controversy is Max Hejtmánek (often identified in coverage as an English editor and voice-over director; in his own Reddit post he describes his role as Czech-to-English translator/editor). He wrote that he worked on Kingdom Come: Deliverance 2 and its DLC-related text (dialogues, quest logs, item names, and more).
His key allegation is specific: on March 27, 2026, he was told his job would be made “obsolete” starting the next month, framed as a cost-saving/efficiency move, with AI used for “all translations going forward.”
Two verification details mattered to how fast the story spread:
- He said he verified his LinkedIn with a moderator and avoided posting termination documents due to NDA concerns.
- A moderator stated they could confirm his employment duration at Warhorse.
Did Warhorse Studios Use AI-Generated Content in the Final Game
Warhorse’s public position (as quoted in post-AMA coverage and the locked moderator statement) is that it does not use AI-generated content in the final game and does not plan to change that.
What Warhorse did not do publicly in the AMA coverage: provide detailed, verifiable breakdowns of which internal tools were used where, how outputs were audited, or how localization workflows changed (if at all) after the translator’s departure. Multiple reports emphasize that the studio avoided addressing the specific personnel case directly.
Warhorse Studios Statement on AI Use “early Stages Only”
The headline line repeated across coverage is that Warhorse says AI is used only during early stages of production (where some team members find it useful), and not for final game content.
In the locked statement shared via r/gaming moderation (as reported), Warhorse’s wording was: it does not see AI as a substitute for human work, it is looking to expand (including the translation team), some team members use AI in early production, and AI-generated content is not used in the final game.

Why the R/gaming AMA Became a “train Wreck” for Warhorse Studios
The AMA became a “train wreck” for three structural reasons:
- Topic capture: The controversy was already active and verified enough (via moderator confirmation and mainstream pickup) that AI questions crowded out standard game-development prompts.
- Mismatch between audience expectations and HR realities: Many users wanted a direct answer to “Was he replaced by AI?” while Warhorse consistently leaned on privacy/HR boundaries.
- Tone spiral: Once the first wave of sarcastic questions landed (e.g., Gemini jokes, “replace creative directors with AI”), the thread’s tone increasingly rewarded dunking over dialogue.
The net effect was reputational: even when Warhorse offered clear-sounding policy lines (“no AI-generated content in the final game”), the refusal to engage the specific firing allegation left the most emotionally charged claim unresolved in public view.
Kingdom Come: Deliverance 2 Localization and Translation Backlash
The Hejtmánek allegation landed in an environment where parts of the community already distrusted localization quality and suspected AI involvement in dubbing or translation. In the run-up to the AMA, community members explicitly referenced “catastrophe” localization outcomes (including French translation/dubbing complaints) and said they planned to ask Warhorse about it.
During the AMA thread itself, commenters also claimed certain languages (notably Spanish and French) looked like “slop” AI translation, again, a player assertion rather than a verified technical audit, but influential in shaping perception.— ×1
This broader localization tension matters because it helps explain why the AI allegation felt plausible to many: when players already believe localization is degraded, “AI replacement” becomes an intuitive explanation, even if the evidence for any specific shipped asset is not publicly documented.
Warhorse Studios Response to Questions About HR and Layoffs
Warhorse’s consistent line, both in direct press responses and in the post-AMA statement, was to avoid discussing individual situations publicly, framing this as respect for the privacy and dignity of current and former colleagues.— ×2
From a communications standpoint, this is a standard HR posture, but it created a vacuum in a forum (Reddit) where the dominant expectation is transparent, point-by-point rebuttal. That mismatch amplified hostility and helped convert the AMA into a referendum on labor practices rather than game development.

AI Translation in Video Games and Why Players Are Angry
Player anger in this controversy is less about the existence of tools and more about three perceived outcomes:
- Job displacement: The allegation is explicitly about replacing a human translator/editor role with AI to cut costs.
- Quality and tone loss: Translation in narrative RPGs is not just correctness; it’s voice, characterization, historical texture, jokes, idioms, and consistency across hundreds of hours. Fans worry AI-first pipelines will flatten that craft even if outputs are “understandable.”
- Trust and disclosure:Even when studios say AI is only used in “early stages,” players often interpret that as vague and non-auditable especially if they already suspect parts of localization feel machine-made.
Will Kingdom Come: Deliverance 2 Use AI for Future Updates or DLC
Warhorse’s publicly stated stance (as quoted in the locked AMA statement and in post-AMA reporting) is that it has no plans to use AI-generated content in final game content and “no plans to change this in the future.”
What remains unknown from public statements alone is how Warhorse defines “AI-generated content” in edge cases (e.g., AI-assisted drafting that is then substantially rewritten by humans, or AI used to generate internal translation candidates that are later edited). The studio’s wording focuses on the final shipped content, not the precise internal workflow boundaries.
What Warhorse Studios Said About Hiring Human Translators
Warhorse’s messaging on hiring showed up in two key moments:
- In the AMA, Prokop Jirsa reportedly replied to a question about becoming a translator by saying the studio was in the process of hiring “new translators,” explicitly adding “Yes, actual humans. Plural.”
- In the locked statement shared through r/gaming moderation, Warhorse said it was looking to expand the company, “including our translation team.”
How Reddit Reacted to Warhorse Studios’ Answers on AI
Reddit reactions split into three recurring camps:
- Skeptics of the allegation: Some users framed the story as an “unverified claim of a single disgruntled ex-employee” and criticized what they saw as a pile-on.
- Labor-first critics: Others treated the allegation as credible (especially given mod confirmation) and argued that any move toward AI translation is unacceptable, regardless of “early stages” caveats.
- Meme-driven hostility: A large share of thread energy went to sarcasm and ridicule (Gemini jokes, “replace creative directors”), which encouraged more dunking and fewer constructive follow-ups.
Crucially, even when Warhorse offered a clear-sounding line (“no AI-generated content in the final game”), many commenters treated it as insufficient because it did not directly resolve the firing allegation or provide verifiable workflow detail.
Gaming Industry Debate: AI Tools vs Replacing Human Jobs
This controversy illustrates the central fault line in the gaming industry’s AI debate:
- AI as tooling:Used for early drafts, prototyping, internal iteration, or productivity boosts often framed as comparable to autocomplete, search, or automation.
- AI as substitution: Used to remove headcount or eliminate specialized creative labor (like translation/editing), which triggers backlash because it’s experienced as cost-cutting at the expense of craft and livelihoods.
Warhorse’s official positioning is firmly in the “tooling” lane (“early stages only,” “not a substitute”), while the Hejtmánek claim (and the community’s translation-quality anxieties) push the narrative toward “substitution.”— ×2
What the Kingdom Come: Deliverance 2 AMA Controversy Means for the Studio’s Reputation
Reputation damage here is less about proving a single fact and more about losing trust in three areas:
- Employer credibility: When a verified ex-employee alleges AI-driven displacement, and the company refuses to address specifics, the public is left weighing a personal account against corporate opacity.
- Localization confidence: Even if Warhorse maintains high-quality English/Czech, the perception of “AI slop” in any major language can ripple outward and become a brand-level complaint.
- Community management: Choosing r/gaming for a high-visibility AMA during an active AI controversy increased reach but also maximized exposure to the platform’s most antagonistic incentives (snark, pile-ons, viral clips).
Long term, the studio’s reputation outcome will likely hinge on whether future releases demonstrate consistently high localization quality and whether Warhorse can communicate its AI boundaries in a way that feels concrete and auditable to players.
Frequently Asked Questions (FAQs)
- What sparked the Kingdom Come: Deliverance 2 AI controversy?
A former in-house translator/editor alleged he was told his role would become “obsolete” as the studio moved toward AI translation to “save finances.” - Who is Max Hejtmánek in this story?
He is identified in coverage as Kingdom Come: Deliverance 2’s English editor/voice-over director, and he described himself as a Czech-to-English translator/editor who worked on KCD2 and DLC text. - Was his employment verified?
A subreddit moderator stated they could confirm the poster worked at Warhorse for three years and nine months, and the poster said he verified his LinkedIn with mods. - Did Warhorse confirm he was “replaced by AI”?
Warhorse did not publicly confirm that claim and said it would not discuss individual situations publicly. - What did Warhorse say about AI in production?
Warhorse’s statement (shared via the AMA coverage) said some team members find AI useful in early stages of production. - Did Warhorse say it uses AI-generated content in the final game?
No. Warhorse said it does not use AI-generated content in the final game. - Will Warhorse change its “no AI in final game content” approach in the future?
Warhorse said it has no plans to change this in the future. - Did Warhorse address hiring human translators?
Yes. Coverage reports a reply stating the studio was hiring “new translators” (“actual humans”), and the official statement said it aimed to expand the translation team. - Why did the AMA get labeled a “disaster”?
Because the Q&A was overwhelmed by AI-and-layoff questions, many snarky prompts went unanswered, and Warhorse declined to address the specific personnel allegation beyond general statements. - What’s the most accurate way to describe the situation right now?
A verified former employee alleges AI-driven displacement; Warhorse denies AI-generated final game content and frames AI as early-stage tooling, while refusing to discuss the individual case publicly.

Conclusion
The Kingdom Come: Deliverance 2 AMA controversy shows how fast an AI labor allegation can hijack a studio’s public narrative especially when the claim comes from a verified former employee and the company responds with HR-limited statements rather than specifics. Warhorse’s attempt to reassure players (“early stages only,” “no AI-generated content in the final game,” “hiring human translators”) provided clear slogans, but not enough detail to neutralize the core suspicion: that AI is being used to replace human creative jobs.— ×1
Sources and Citations
- Kotaku (May 1, 2026): “Kingdom Come: Deliverance 2 AMA On Reddit Turns Into A Disaster Over AI Allegations” covering the Reddit AMA backlash, AI translation concerns, and community criticism directed at Warhorse Studios.
https://kotaku.com/kingdom-come-deliverance-2-reddit-ama-ai-translation-1851812345 - Kotaku (March 30, 2026): “Kingdom Come: Deliverance 2’s Translator Says He Was Fired Because Warhorse Plans To Use ‘AI For All Translations Going Forward’ [Update]” documenting the translator’s allegations and Warhorse’s response.
https://kotaku.com/kingdom-come-deliverance-2-ai-translation-warhorse-1851789234 - Reddit (r/kingdomcome): “Fired from Warhorse Studios and replaced with AI” post including moderator confirmation and the original allegations from the reported former translator.
https://www.reddit.com/r/kingdomcome/comments/1k2xq2y/fired_from_warhorse_studios_and_replaced_with_ai/ - PC Gamer (March 29, 2026) report confirming authorship of the Reddit claims and summarizing the allegation timeline surrounding AI translation usage.
https://www.pcgamer.com/games/rpg/kingdom-come-deliverance-2-translator-ai-claims-warhorse/ - GameSpot (May 2026) coverage quoting Warhorse Studios statements that AI was “useful during early stages,” that there was “no AI-generated content in the final game,” and that there were “no plans to change” its approach.
https://www.gamespot.com/articles/warhorse-responds-to-kingdom-come-deliverance-2-ai-controversy/1100-6532011/ - GamesRadar+ (May 2026) post-AMA coverage including Warhorse’s public stance on AI tools and the studio’s earlier privacy-focused statement.
https://www.gamesradar.com/games/rpg/kingdom-come-deliverance-2-ama-ai-controversy-warhorse-response/ - Reddit (r/gaming): Warhorse AMA announcement thread documenting community reaction examples and broader discussion surrounding the AI allegations.
https://www.reddit.com/r/gaming/comments/1k9x8zw/warhorse_studios_ama_kingdom_come_deliverance_2/
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