Yelzkizi Players Keep Finding Veronica Easter Eggs In Resident Evil Requiem as Code: Veronica Remake Rumors Grow

Fans of the Resident Evil series have been poring over Resident Evil Requiem for hidden clues, and many have spotted nods to Code: Veronica. These Easter eggs range from subtle wordplay to overt visual references. In this detailed roundup, we explain all the known Requiem Veronica Easter eggs and other throwbacks, analyze their meaning, and examine how they tie into ongoing rumors about an upcoming Code: Veronica remake.

Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow
Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow

Resident Evil Requem Veronica Easter Eggs Explained

In Requiem, players have discovered in-game hints that point to Code: Veronica. For example, in the Rhodes Hill Care Center’s bar lounge players spotted a wine bottle labeled “AVERNICO”, which is simply “VERONICA” scrambled. Nearby, the Wrenwood Hotel’s guest registry includes a name “Veronica”.

Fans also noted a set of wooden toy blocks in the game reading “C”“N” (or “Z”)“1”, and “6” or “9”, suggesting references to Code: Veronica (C), Resident Evil Zero (Z), the original Resident Evil (1), and either Resident Evil 6 or the ninth game (6 or 9). These discoveries have fueled speculation that Capcom may be teasing a Code: Veronica remake. However, analysts caution that not all clues are definitive hints – for example, the “Veronica” on the hotel register turns out to be a coincidence tied to localization credits.

Resident evil requiem suspiciously references dreamcast classic code: veronica as remake rumors begin cautiously: "my neighbour who recently moved in is also called veronica" | gamesradar+Code: Veronica promotional art – players see nods to this Dreamcast classic hidden in Resident Evil Requiem.

AVERNICO Bottle Meaning in Resident Evil Requiem

One of the most-discussed clues is the AVERNICO bottle. In Rhodes Hill’s bar area, a liquor bottle clearly labeled “AVERNICO” is visible. Players quickly realized that AVERNICO is an anagram of VERONICA. Twitter users and gaming outlets highlighted this, noting that it could be a deliberate reference to Resident Evil – Code: Veronica.

The bottle’s location (in the Rhodes Hill Care Center) and label make it an Easter egg that explicitly calls attention to the name “Veronica”. As GamesRadar notes, “one of the bottles at the front of the tray says ‘AVERNICO,’ which is an anagram of, you guessed it, VERONICA”. Whether this is a simple in-joke or a purposeful hint at a future Code: Veronica project remains unclear, but the clue is very obvious to observant players.

Veronica Hotel Register Clue in Resident Evil Requiem

Another snippet involves the Wrenwood Hotel in Requiem. In one of Grace Ashcroft’s early chapters, players can examine the hotel’s guest registry.

An entry for a “Veronica” (last name Galibardi) appears in the list. At first glance this might seem like yet another nod to Code: Veronica. However, fans later pointed out that “Veronica Galibardi” is actually the name of an Italian localization team member for Requiem. The Kotaku report explains that this registry entry “is likely a reference to a real person who did the Italian localization for RE Requiem”. In other words, the name in the hotel log is almost certainly a credits Easter egg, not a secret plot hint. In short, while the “Veronica” name sparked discussion, it appears to be coincidental rather than a deliberate Code: Veronica tease.

Meta reportedly cuts about 700 jobs as reality labs is hit in wider restructuring
Meta reportedly cuts about 700 jobs as reality labs is hit in wider restructuring

Resident Evil Requiem Code Veronica References

Aside from the AVERNICO bottle and register, Requiem contains several other nods that players connect to Code: Veronica. For example, that set of toy blocks displaying C, N, 1, 6 (or 9) has been interpreted as initials and numbers from old games: “C” for Code: Veronica, “N” or “Z” for Resident Evil Zero, “1” for the original Resident Evil, and “6” for Resident Evil 6 (or the 9th game itself). Such clues have fans speculating on the order of upcoming remakes. One fan tweet noted that seeing those letters and numbers together suggests Code: Veronica, RE0, RE1 and maybe RE6 are all “in the references”.

In summary, Requiem hides multiple Code: Veronica Easter eggs: the anagrammed wine bottle, the “Veronica” hotel guest name, and symbolic blocks that fans connect to the game. These elements combine to make Veronica a recurring motif in Requiem. (Kotaku also points out that Capcom often plants such hints in big releases, so fans are eagerly looking for any signs of their favorite classic game.)

Is Capcom Teasing Code Veronica in Resident Evil Requiem

Given these Easter eggs, players naturally wonder: Is Capcom signaling a Code: Veronica remake? Some analysts think the clues could be deliberate. For instance, GamesRadar+ reports that fans feel “it definitely feels like it could be a hint from Capcom” that Code: Veronica is next. The article notes that after remaking RE2 and RE3 (and RE4), skipping Code: Veronica made the community assume it was due, and now “some are pointing to mentions within Resident Evil Requiem as a clue from Capcom”. In other words, players see a pattern and hope Requiem is confirming those suspicions.

However, reputable sources also urge caution. Kotaku reminds us that while Code: Veronica is a logical candidate for the next remake, any hints in Requiem are still “pretty specious”. The hotel registry example shows fans can read too much into coincidences. Capcom has teased future projects in past games (like hidden “IX” easter eggs in RE4’s sales video), but it’s unclear if that is happening here. So, in short, fans suspect Capcom may be dropping crumbs about Code: Veronica – but it’s not confirmed.

Resident Evil Code Veronica Remake Rumors After Requiem

Outside of Requiem, multiple rumors have been circulating that Resident Evil – Code: Veronica is indeed next. Notably, known insiders have claimed the remake is deep in development. In January 2026, Wccftech reported that leaker Dusk Golem said Code: Veronica and RE Zero would be the next remakes, with Code: Veronica targeting a 2027 launch. Shortly after, another respected insider (NateTheHate) confirmed on social media that “Yes, Code Veronica is being remade and deep in development. Target of release is the first half of 2027.”. These tips align with gamers’ findings in Requiem. Even a niche site (MyNintendoNews) claims that Capcom’s RE2/RE4 remake team is attached to the Code: Veronica remake.

None of this is official, so treat it as gossip. But the convergence of rumors from several sources has the fanbase buzzing. Combined with the Easter egg chatter from Requiem, many players now consider a Code: Veronica remake almost a sure thing. As Kotaku points out, Capcom has remade every main series title in the last few years except Code: Veronica (the Dreamcast classic), so it would “make sense” for it to be next. Requiem’s Veronica Easter eggs, if nothing else, certainly keep the speculation alive.

Meta reportedly cuts about 700 jobs as reality labs is hit in wider restructuring
Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow

Resident Evil Requiem Easter Eggs List

Resident Evil Requiem is packed with hidden nods and Easter eggs for longtime fans. Some notable ones include:

  • Resident Evil Outbreak / Alyssa Ashcroft (Lockpick) – Grace earns a hidden “Like Mother, Like Daughter” achievement the first time she uses a lockpick. This is a direct callback to Resident Evil Outbreak (2003), where Grace’s mother Alyssa Ashcroft was the lockpicking expert. It underlines the mother-daughter connection.
  • Lady Dimitrescu’s Sanguis Virginis Wine – In a Rhodes Hill VIP room players find a bottle labeled “Sanguis Virginis”, the blood wine made by Lady Dimitrescu in Resident Evil Village. The bottle even has Lady D’s chateau emblem, linking Requiem back to RE8.
  • Classic RPD Monsters – The game re-introduces many familiar foes. For example, the plant from the original Resident Evil (Plant 42) reappears (renamed Plant 43), Lickers (blind bats) return, and Crimson Heads (chainsaw zombies from RE Remake) show up as “Blisterheads”. These monster cameos are fun Easter eggs for fans of the series’ history.
  • Jill Valentine’s STARS Cap – At the destroyed Raccoon City Police Department, Leon can find the dusty police cap of STARS officer Jill Valentine (from RE1) on a desk. Seeing the iconic star logo and cap is a throwback to the original RPD days.
  • Wellcome Banner Fix – In original Resident Evil 2, Leon’s party banner infamously misspelled “Welcome” as “Wellcome”. In Requiem, that mistake is finally “fixed” – the team hid the two extra L’s in a decorative way. When players later visit the old RPD sign room, they can even find the extra letters attached to the wall.
  • Tofu Cameo – If you listen carefully, you’ll hear a “boing” sound in the RPD. Tofu (the bonus blocky character from RE2) can be seen bouncing outside the station’s windows. Tofu started as a humorous glitch in RE2 and became a recurring joke – Requiem includes him hopping around to delight fans.
  • Other Nods – There are many smaller references: Grace walks past a “Grill Fourteen” (nod to RE3’s Grill Thirteen), a hidden locker contains PS1 games (the original Resident Evil, Street Fighter, etc.), and a blind girl reads RE8’s bedtime story book in braille. Even a map design nods to Dead by Daylight (the RPD map from that game) in Requiem’s RPD layout.

These examples show that Requiem is packed with callbacks – from Alyssa and Lady D to Jill’s cap and classic monsters. Hardcore fans will appreciate spotting each hidden reference.

Resident Evil Requiem Raccoon City Story Connections

Resident Evil Requiem weaves its story tightly with the series’ Raccoon City lore. The narrative is set 28 years after the destruction of Raccoon City, and Grace Ashcroft is investigating mysterious deaths among the remaining survivors of that outbreak. To do so, she teams up with Leon S. Kennedy, the rookie cop from Resident Evil 2. In fact, Leon himself survived Raccoon City (rescuing Sherry Birkin as a child) and now works with Grace as a Division of Security Operations agent.

Players also revisit iconic Raccoon City locations. Grace briefly passes by a restaurant named “Grill Fourteen”, a wink to RE3’s Grill Thirteen (the extra time that has passed since the outbreak). Leon returns to a bombed-out Raccoon City, revisiting places from the original games. Notably, the Kendo Gun Shop (from RE2) and other familiar spots like the Arukas store and the RPD headquarters make appearances. The game even alters the Raccoon City backstory: for example, Requiem changes how Leon met Robert Kendo (the shopkeeper) during the outbreak.

All this means Requiem is not just telling a new tale – it’s deeply connected to the old ones. By having Grace investigate Raccoon City survivors and letting players explore familiar ruins, the game links its narrative into the Raccoon City saga.

Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow
Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow

Grace Ashcroft and Alyssa Ashcroft Connection in Resident Evil Requiem

Grace Ashcroft’s family history is a key tie to past games. Grace is the daughter of Alyssa Ashcroft, the protagonist of Resident Evil Outbreak (2003). Alyssa was an investigative journalist in Raccoon City and one of the original STARS officers. In Requiem, Grace follows in her mother’s footsteps: when she first uses a lockpick in the game, players unlock the “Like Mother, Like Daughter” achievement, explicitly nodding to Alyssa’s lockpicking skill from Outbreak.

Capcom’s bios confirm the link: the Requiem story text notes Grace is “the daughter of Resident Evil Outbreak (2003) protagonist Alyssa Ashcroft”. Grace even references her mother’s legacy; finding the lockpick triggers that special callback. This mother-daughter connection adds depth to Grace’s character and is a fun Easter egg for fans of the older games.

Leon Kennedy in Resident Evil Requiem Explained

Leon S. Kennedy returns in Requiem as a fully-fledged hero. First introduced in Resident Evil 2 (1998), Leon was a rookie police officer during the Raccoon City outbreak. In Requiem, he is now a seasoned Division of Security Operations (DSO) agent working with Grace. In fact, Requiem marks Leon’s first major appearance since Resident Evil 6 (2012), and he’s been redesigned to look older and tougher.

Gameplay-wise, Leon’s chapters play very differently from Grace’s. According to Capcom, Leon’s segments focus on action: he has plenty of firearms, can perform cinematic takedowns, and fights groups of enemies. He even carries a durable axe (the “Mortal Edge”) and uses a briefcase inventory full of gear. Importantly, Leon is playable in third-person view by default, unlike Grace’s first-person survival sections. Capcom explicitly notes that Grace’s portions are first-person and tense, while Leon’s are third-person and more action-oriented.

Leon also reunites with a familiar friend: the game makes reference to Sherry Birkin, who Leon rescued during the original outbreak. In Requiem, Sherry is grown up and now assists Leon, continuing their long-term story. Overall, Leon’s role in Requiem is that of a classic RE action hero – but older and world-weary, fitting into the new storyline while recalling his past adventures.

Resident Evil Requiem First Person and Third Person Modes

A distinctive feature of Requiem is that it lets players switch between first-person and third-person camera modes. Capcom has explained that Grace Ashcroft’s chapters default to first-person perspective to heighten immersion and tension, while Leon Kennedy’s chapters default to third-person to emphasize action. Players can change the viewpoint at any time via the pause menu. This dual-mode design means Requiem offers a hybrid experience: Grace sneaks and explores in an over-the-shoulder or first-person view depending on player choice, and Leon runs-and-guns mostly in third-person.

In practice, most players keep Grace in first-person as intended, to enjoy the survival horror feel. For Leon, third-person makes sense as he engages enemies head-on. However, some players switch freely – for example, one Kotaku reviewer noted they alternated viewpoints to suit each character’s playstyle. The ability to swap perspectives is frequently mentioned in guides and reviews, as it’s one of Requiem’s unusual features.

Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow
Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow

Rhodes Hill Hospital Secrets in Resident Evil Requiem

Rhodes Hill Chronic Care Center (the first area of Grace’s storyline) contains several hidden details. Aside from the AVERNICO bottle (see above) discovered in the bar, players have found other secrets. For example, Grace’s lockpicks scattered around the facility tie to Outbreak. In the Rhodes Hill hallways, keen observers have noted decorations and wall scribbles reminiscent of older games (such as notes about Leon’s license plate).

One notable Rhodes Hill secret is the repeated appearance of Resident Evil iconography. For instance, walking through the hospital, Grace sees posters and pamphlets referencing Umbrella Corp. and old events. Some fans even found symbols matching earlier games hidden on hospital doors (though these are more in the vein of general Easter eggs than Code: Veronica hints). In short, Rhodes Hill is filled with small throwbacks – from the Avernico bottle to Outbreak references – making the location a treasure trove for eagle-eyed fans.

Wrenwood Hotel Mystery in Resident Evil Requiem

The ruined Wrenwood Hotel (where Grace first encounters Victor Gideon) also contains mysteries. We already mentioned the Veronica Galibardi name in the registry, which some initially thought was an Easter egg but likely isn’t. Besides that, players note homages in the hotel’s architecture and art: Grace walks past locked doors and hallways that mirror classic RE settings. One interesting detail is the locked Red Room in Wrenwood, which any Resident Evil fan will recognize as a callback to Claire Redfield (the “red” motif). Although it’s not explicitly labeled, many players suspect the game intentionally colored that room in red as a wink to Claire.

The hotel also features multiple subtle hints: for example, open hotel safes contain shape puzzles and messages that reference RE Outbreak and RE Village. Some players have pointed out that the bronze bathtubs in the hotel (filled with stagnant water) mirror the infamous tubs from older RE games. In short, Wrenwood serves up Easter eggs like the locked red-themed room and the infamous registry entry. While none of these alone prove Capcom’s intentions, they add to the sense that Wrenwood is a place rich with series lore and secrets.

Resident Evil Requiem Hidden References to Past Games

Beyond Code: VeronicaRequiem is packed with hidden references to many earlier Resident Evil titles. For example, at Wrenwood Grace passes by a restaurant called “Grill Fourteen”, which is a clear nod to Resident Evil 3: Nemesis’ Grill Thirteen. In the Rhodes Hill RPD, players find Jill’s signature S.T.A.R.S. cap (from RE1) on a desk. Throughout the ruined city and hospital, familiar creatures return – Lickers and Crimson Heads in particular – as we noted.

There are also playful meta-jokes. The original RE2’s infamous “Wellcome” banner (missing an “L”) is “corrected” in Requiem. Another easter egg: Grace helps a blind girl reading a braille book of RE8’s “Village of Shadows”. A hidden RPD locker contains actual game discs (RE1, Mega Man, Street Fighter). Even the ever-mysterious Tofu (the bonus RE2 character) can be spotted bouncing outside the police station.

These and countless smaller details reward veteran players. Every level has tiny callbacks to other games: Leon’s moves reference RE6, Victor Gideon looks like an early draft of Miranda, and so on. In short, Resident Evil Requiem is a loving collage of past games’ iconic moments. Fans have a field day picking out every hidden reference, from old puzzles and rooms to in-jokes like the Grill Fourteen sign and Jill’s cap.

Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow
Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow

What Requiem’s Veronica Easter Eggs Could Mean for the Next Resident Evil Remake

Ultimately, what do these Requiem Easter eggs mean for the series? If Capcom is indeed planning a Code: Veronica remake, then Requiem’s Veronica clues might be intentional teases. The game’s timing fits: Capcom has remade RE2, RE3, and RE4 in recent years, and Code: Veronica is the oldest main title left (the original was a Dreamcast exclusive). As Kotaku points out, it would make sense for Code: Veronica to be next in line.

If so, then those in-game hints (AVERNICO, the guest name, block letters) could be planting the idea in players’ heads. As GamesRadar put it, fans are hoping “it feels like it could be a hint from Capcom” about what’s next. On the other hand, all evidence is circumstantial. Kotaku cautions that any links in Requiem are still speculative. Some clues (like the registry) are probably red herrings.

At this point, the Easter eggs are just one piece of a larger rumor puzzle. Several leaks suggest a Code: Veronica remake is in development for early 2027. If true, then Requiem’s Veronica references may turn out to have been setting fans’ expectations early. Even if they don’t pan out, the Easter eggs still show that Capcom loves inserting nods for sharp-eyed players. For now, Requiem’s Veronica-themed Easter eggs have sent the fan community into a frenzy – and with good reason given the history of the franchise.

Frequently Asked Questions (FAQs)

  1. What is the AVERNICO bottle in Resident Evil Requiem?
    It’s an in-game Easter egg. In Requiem’s Rhodes Hill bar, a bottle labeled “AVERNICO” can be found. Fans noticed that “AVERNICO” is simply “VERONICA” spelled differently. Many believe this was a deliberate clue pointing to Resident Evil – Code: Veronica. Capcom has not confirmed its meaning, but the bottle’s name clearly hints at “Veronica”.
  2. Who is “Veronica” in the Wrenwood Hotel register?
    In the Wrenwood Hotel registry, a guest name “Veronica Galibardi” appears. Initially fans thought this might reference Code: Veronica. However, it’s been revealed that “Veronica Galibardi” is actually a real person — a translator who worked on Requiem. So this entry is almost certainly a credit Easter egg, not a code hidden by the game designer.
  3. Are these Veronica Easter eggs evidence of a Code: Veronica remake?
    The Easter eggs have certainly fueled that speculation, but nothing official has been announced. Game journalists note that Code: Veronica is logically the next title to get a remake, so fans hope these clues are hints. However, sources like Kotaku warn that the evidence from Requiem is still speculative. In summary, the hints are intriguing but not proof. Only Capcom’s word (or a formal announcement) will confirm a remake.
  4. What rumoured timeline is there for the Code: Veronica remake?
    According to gaming leaks, if a Code: Veronica remake is happening, it might launch in early 2027. For example, insider reports claim that the remake is deep in development with a target in the first half of 2027. These rumors are unverified, so take them with a grain of salt.
  5. What is the significance of Grace and Alyssa Ashcroft in Requiem?
    Grace Ashcroft, one of Requiem’s protagonists, is Alyssa Ashcroft’s daughter. Alyssa starred in Resident Evil Outbreak (2003). Grace inheriting her mother’s skills is explicitly referenced: when Grace first uses a lockpick, players earn a “Like Mother, Like Daughter” trophy as a nod to Alyssa’s lockpicking in Outbreak. This mother-daughter link connects Requiem directly to the Outbreak story.
  6. How is Leon Kennedy portrayed in Requiem?
    Leon Kennedy returns as a seasoned agent. He was first introduced in RE2 (1998) and hasn’t had a major role since RE6 (2012). In Requiem, Leon is older (redesigned for an older look) and serves as Grace’s partner investigating Raccoon City cases. Gameplay-wise, Leon’s chapters are action-heavy (guns, takedowns, abundant ammo) and by default use third-person view, contrasting with Grace’s survival-horror first-person sections.
  7. Can I play Requiem in first person and third person?
    Yes. Requiem allows you to switch at will. By default Grace’s sections are in first-person and Leon’s are in third-person, but you can toggle the camera at any time via the pause menu. Capcom did this intentionally: the first-person view is meant to make Grace’s segments more tense, while the third-person view supports Leon’s action gameplay.
  8. What are some other Easter eggs in Requiem besides Code: Veronica hints?
    Requiem is full of homages. For example, Grace finds a bottle of Lady Dimitrescu’s Sanguis Virginis wine (from RE8), and a hidden locker in the RPD holds the original RE1 game disc. Jill Valentine’s STARS police cap sits in the ruined RPD, Lickers and other classic monsters reappear, and the developers even corrected Leon’s “Wellcome” banner from RE2. These and many smaller callbacks reward longtime fans.
  9. What is the connection between Requiem and Raccoon City?
    Requiem’s story takes place 28 years after the Raccoon City outbreak. Grace is investigating a series of murders involving survivors of that incident. Leon, who survived the original outbreak, assists her. Players revisit iconic Raccoon City locations (like the Kendo gun shop and RPD) and the plot ties into events of the old games.
  10. Is Capcom likely to confirm these Easter egg discoveries?
    Capcom itself typically doesn’t comment on Easter egg interpretations. Usually we only know what the developers confirm. In the case of Requiem’s Veronica easter eggs, Capcom hasn’t officially explained them. Fans must rely on datamining or developer interviews for confirmation. As of now, the Veronica clues and remake rumors are based on community sleuthing and leaks, not official statements.
Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow
Yelzkizi players keep finding veronica easter eggs in resident evil requiem as code: veronica remake rumors grow

Conclusion

Resident Evil Requiem is brimming with Easter eggs and callbacks, some of which very clearly reference Code: Veronica.

The “AVERNICO” bottle and “Veronica” hotel entry have become fan-favorites in discussions, and combined with other hints they have fueled a wave of speculation about a Code: Veronica remake. Capcom has not confirmed anything, but the clues fit a broader pattern: Requiem ties together past games (Alyssa, Sherry, Raccoon City locations) and fans have long expected Code: Veronica to be next in line for the remake treatment. Whether Capcom intended to tease the next game or was simply indulging in some fan service, one thing is certain: Requiem has given fans plenty to talk about. For now, players keep sharing every new discovery, and the speculation continues – all tracked by keen-eyed reporters and content creators in the community.

Sources and Citation

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PixelHair Realistic female 3d character curly afro 4c big bun hair in Blender using Blender hair particle system
PixelHair ready-made 3D full big beard stubble with moustache in Blender using Blender hair particle system
PixelHair ready-made short 3D beard in Blender using Blender hair particle system
yelzkizi PixelHair Realistic female 3d character Layered Shag Bob with Wispy Bangs 3D Hair in Blender using Blender hair particle system
PixelHair ready-made 3D Beard of Khalid in Blender
PixelHair Realistic female 3d character curly afro 4c hair in Blender using Blender hair particle system
yelzkizi PixelHair Realistic Yeat French Crop Fade male 3d character 3d hair in Blender using Blender hair particle system
PixelHair ready-made full 3D beard in Blender using Blender hair particle system
PixelHair pre-made female 3d character Curly  Mohawk Afro in Blender using Blender hair particle system
PixelHair pre-made Ken Carson Fade Taper in Blender using Blender hair particle system
PixelHair ready-made 3D hairstyle of Big Sean Afro Fade in Blender
PixelHair ready-made 3D hairstyle of lewis hamilton Braids in Blender
yelzkizi PixelHair Realistic male 3d Bantu Knots 3d hair in Blender using Blender hair particle system
yelzkizi PixelHair Realistic female 3d character 4 braids knot 4c afro bun hair in Blender using Blender hair particle system
Bantu Knots 001
yelzkizi PixelHair Realistic female 3d character Cardi B Bow Bun with bangs and stray strands on both sides of the head 3d hair in Blender using Blender hair particle system
PixelHair ready-made Top short dreads fade 3D hairstyle in Blender using Blender hair particle system
PixelHair ready-made full weeknd 3D moustache stubble beard in Blender using Blender hair particle system
PixelHair ready-made 3D hairstyle of Big Sean  Spiral Braids in Blender with hair particle system
yelzkizi PixelHair Realistic female 3d character 3D Baby Bangs Hairstyle 3D Hair in Blender using Blender hair particle system
yelzkizi PixelHair Realistic female 3d character Cardi B Double Bun Pigtail with bangs and   middle parting 3d hair in Blender using Blender hair particle system
PixelHair ready-made iconic 21 savage dreads 3D hairstyle in Blender using hair particle system
yelzkizi PixelHair Realistic male 3d character 3D Buzz Cut 3d hair in Blender using Blender hair particle system
PixelHair pre-made Afro Fade Taper in Blender using Blender hair particle system
PixelHair pre-made Nardo Wick Afro Fade Taper in Blender using Blender hair particle system
PixelHair ready-made Jcole dreads 3D hairstyle in Blender using hair particle system
PixelHair ready-made dreads pigtail hairstyle in Blender using Blender hair particle system
PixelHair Realistic 3d character full beard in Blender using Blender hair particle system
PixelHair ready-made 3D hairstyle of Halle Bailey Bun Dreads in Blender
PixelHair ready-made Afro fade 3D hairstyle in Blender using Blender hair particle system
PixelHair ready-made Polo G dreads 3D hairstyle in Blender using hair particle system
PixelHair pre-made weeknd afro hairsty;e in Blender using Blender hair particle system
PixelHair ready-made 3D hairstyle of Dreadlocks wrapped in scarf rendered in Blender
PixelHair ready-made 3D full big beard with in Blender using Blender hair particle system
PixelHair ready-made Braids pigtail double bun 3D hairstyle in Blender using Blender hair particle system
PixelHair ready-made Neymar Mohawk style fade hairstyle in Blender using Blender hair particle system
PixelHair pre-made The weeknd Dreads 3D hairstyle in Blender using Blender hair particle system
yelzkizi PixelHair Realistic female 3d character braided bantu knots with hair strands on both sides of the head 3d hair in Blender using Blender hair particle system