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Welcome to our libary! Here you’ll find a list of articles on 3D, CGI, VFX, Video games and Animation with a main focus to all things Blender. Whether you’re looking for the latest industry tips, in-depth tutorials, video games breakdowns, animation or inspiring workflows to spark your next 3D project, you’re in the right place!

Introduction MetaHuman Animator, unveiled at GDC 2023 and launched with Unreal Engine 5.2, enables creators to produce high-fidelity facial animations for MetaHuman characters using...

Retargeting animations in UE5 allows reusing animations across different skeletons, like a Mixamo dance on a MetaHuman. UE5.3+ uses the IK Rig and IK...

In a groundbreaking moment for independent animation and open-source software (Blender), the Latvian film “Flow” has captured the world’s attention by winning the prestigious...

What is the best high-level mocap workflow for Metahuman in Unreal Engine 5? The optimal MetaHuman mocap workflow for high-end productions integrates full performance...

Smooth camera transitions are the secret sauce behind cinematic animations, immersive architectural walkthroughs, and dynamic product showcases. In 3D production, the way your camera...

Introduction Creating dynamic 3D animations and cinematic scenes in Blender often hinges on one essential skill: seamlessly switching between 3D cameras while adjusting settings...
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PixelHair
Realistic Top Quality 3D Hair Assets for Blender and Unreal Engine (Metahuman Included)
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