What Is the Arc Raiders Riven Tides Update? Full Overview of the Beach-Themed Expansion

Arc Raiders’ Riven Tides update (launched April 28, 2026) is the game’s largest expansion yet. It delivers an entirely new coastal map (set on the Rust Belt’s western shoreline) with open beaches, a ruined seaside resort (Panorama Azzurro), and a flooded industrial harbor. In addition, the update introduces a unique minor map condition called Beachcombing, a fleet of new items (including the Dockmaster’s Detector, Crash Mat, and Powered Descender), a month-long event (Last Resort), and the first brand-new large ARC boss in months: the flying ARC Turbine. Embark Studios has promised players “years of support” beyond this update, but for now Riven Tides already reshapes the game loop with its beachside focus and fresh mechanics.

Arc Raiders Riven Tides Trailer Breakdown: Every New Detail Explained

The official teaser trailer for Riven Tides reveals a sunny, seaside world unlike any prior Arc Raiders map. It clearly shows long stretches of sand, luxury hotel ruins, and a busy dockyard under blue skies. As journalists note, the trailer “frames the update as a big step for the world of Speranza, featuring a new map, a large ARC enemy, map conditions, and other content”. In other words, almost every major new feature is hinted at onscreen. We see the panoramic Panorama Azzurro resort, open beaches (with ARC Wasps swarming nearby), and cranes of a flooded harbor.

A mysterious floating object (the Turbine) drifts overhead, while on the ground Raiders scan the sand with a gadget. The trailer even emphasizes sunlight and sea breezes, signaling that Riven Tides is truly a “coastal or shoreline area, with beaches, a harbor, and resort-like spaces”.

Careful viewers also spot hints of weather effects (swirling clouds) and a large oil rig structure in the distance. The pacing deliberately teases content (rather than showing full fights), building anticipation: as one breakdown notes, Embark’s tease “highlights sunlight, water, and the idea that beauty can hide danger”. In summary, the trailer lays out: a sprawling beach map, the new Beachcombing metal-detector mechanic, new high-rise fall safety gear (hinting at aerial combat), a large new boss up in the sky, and a suite of events and projects waiting in the update.

New Seaside Map in Arc Raiders Riven Tides: Location, Layout, and Key Points of Interest

Arc raiders riven tides map - all loot, ship models, beachcombing & extractions | arc raiders hubRiven Tides places you on the southern coast of the Rust Belt (just south of Buried City). Concept art and official lore describe a ring-shaped city extending into open ocean. The map’s layout is radically different: it’s the first truly “waterfront” map in Arc Raiders, complete with tidal pools, collapsed boardwalks, and submerged corridors.

According to the official Scout Report, there are three confirmed zones: Panorama Azzurro (a multi-story beachfront hotel with pool decks and rooftop bars), a broad open beachfront, and an Industrial Harbor (an old Exodus port now overrun by rusting cranes and half-sunken ships).

High-level guides highlight special features: tidal zones that flood on a timer (opening and closing access to loot), elevated highways over the water for quick traversal, a massive half-submerged rocket ship called “The Wreck,” and offshore oil rig platforms. In practice, this means that at low tide coastal caves and shipwreck corridors become accessible (allowing hits on high-tier loot), while high tide forces players to stick to higher ground. Key points of interest include the Panorama Azzurro hotel (high loot, but dangerous collapsing floors) and the harbor compound with cranes and containers.

Community maps identify other hotspots: the Sunken Promenade (accessible only at low tide) and the Cliffside Bunker underground complex. Extraction points appear on open shorelines, cliff reaches, and the harbor itself – all designed to fit this waterlogged theme. Overall, Raiders will be navigating a map of open beaches and industrial ruins, rather than the enclosed factories and jungles of previous zones.

Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy
Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy

Beachcombing System Explained: How Looting the Shoreline Works in Riven Tides

Riven Tides introduces a new Beachcombing mechanic – essentially treasure-hunting on the sand. At its core is the Dockmaster’s Detector, a gadget (unlocked via the Avian Alarm project) that works like a metal detector. To use it, you holster your guns, equip the Detector (it takes a weapon slot), and sweep it over sandy areas.

When you pass over a buried cache, the Detector will signal, revealing hidden loot caches (buried weapon caches, medkits, etc.) under the surface. The quality of treasure varies – sometimes just scrap, sometimes valuable items – but the richest spots tend to be wide-open stretches of beach. Because the Detector uses your weapon slot, Beachcombing comes at a cost: you are exposed and less able to fight if ambushed. As one analysis points out, successful beachcombing requires choosing the right moment. In low-aggression matches you might safely comb the sands for loot; in highly contested matches you’re better off clearing enemies first, since snipers perched on high ground can easily pick off Raiders standing still with a Detector. I

n short, Beachcombing is a high-risk, high-reward gameplay loop: it literally has you “minding your own business” on an empty beach until suddenly the boss or another player shows up. Learning to balance treasure hunts with safety will be a new and critical skill on Riven Tides.

ARC Turbine Enemy Revealed: What We Know About the New Flying Machine

The update adds a brand-new large ARC boss: the ARC Turbine. Official lore describes it as a floating machine that “drifts across the Rust Belt… calm, docile, quiet… until you get up close”. In other words, from afar it hovers peacefully, but any Raider who interferes triggers its wrath.

Embark Studios warns that the Turbine’s defensive abilities are “brutal,” demanding a “totally unique fight”. Journalists liken it to a “massive hovering ice cream cone,” equipped with unknown “defensive measures,” and confirm it counts as a large ARC on par with the Queen or Matriarch. Key facts: the Turbine patrols high above the map, appears passive until attacked, and unlike any previous boss may even be enterable by the squad once its armor is breached.

Little is known about its attack patterns (developers have been purposely vague), but hints include rapid rotation and “brutal” countermeasures. In short, the ARC Turbine is a skyborne sentinel: a looming, unknown purpose machine that promises a dramatic new boss fight for seasoned Raiders.

How the ARC Turbine Changes Combat in Arc Raiders Riven Tides Update

Introducing a giant flying boss upends Arc Raiders’ usual combat. Firstly, teams now must prepare for vertical combat: the Turbine likely requires players to reach high vantage points or even fly to engage it. To that end, Riven Tides adds two new items specifically for fall safety: the Crash Mat (deployable airbag) and Powered Descender (controlled rappel device).

Analysts note this isn’t a coincidence these tools are almost certainly essential to survive Turbine battles (mitigating the fatal drop from the sky). Tactically, Raiders may have to alter their routes: a team could clear an area of enemies before unlocking a buried chest, just in case the Turbine swoops in. The trailer itself hints at dynamic tension: you might be scooping up loot with the Detector when suddenly the Turbine appears overhead, turning your treasure hunt into an emergency boss fight. On a squad level, the Turbine likely demands coordination and patience; one preview warns it “demands skill, patience, and nerves” or squads risk being wiped out.

Since it’s classed as a large ARC, it may carry unique rewards – possibly a special blueprint inside. Overall, combat in Riven Tides will feel more vertical and chaotic: keep your eyes on the sky, carry fall-mitigation gear, and be prepared for enemy encounters in open terrain that could escalate into a boss duel at any moment.

Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy
Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy

Riven Tides Map Guide: Best Landing Zones and Loot Hotspots

Seasoned Raiders will identify the best drops and loot runs for the new map. Early community maps suggest the highest-value loot is concentrated in a few key zones. In particular, the Sunken Promenade (a flooded beach corridor accessible at low tide) tops the list: its hidden caches drop rare gear if you can extract during low tide. Another jackpot is The Wreck – a gigantic crashed rocket ship on the shore, whose multilevel interior brims with high-tier loot (and likely the Turbine spawn).

The central Harbour Control compound is also rich in loot, though it tends to attract heavy PvP and ARC presence. For safer, steady farming, larger open areas like the Cargo Graveyard (scattered containers) and the Fishing Village (a network of small buildings) offer medium-tier loot with less risk.

Landing at any extraction’s vicinity is a good fallback: North Beach (simple shoreline exit), Cliffside (high ground exit), or the Harbour extract all have pros and cons. As always, coordinate with the tide cycle: entering a zone just as low tide begins can net you exclusive loot, whereas arriving in high tide can trap or isolate teams. In summary, for top loot focus on high-tier zones (Promenade, Wreck, Harbour) when conditions are right; use areas like Cargo or Village for consistent scavenging.

New Coastal Environment in Arc Raiders: What Makes Riven Tides Different

Arc raiders riven tides map - all loot, ship models, beachcombing & extractions | arc raiders hubVisually and mechanically, Riven Tides is a stark departure from previous Arc Raiders maps. Long-time players note that the once-familiar landscapes of city ruins and jungles are gone: instead “open coastline, sand, [and] crumbling harbor infrastructure” dominate the scenery.

According to designers and press, Riven Tides is an entirely new beach-themed biome. This means bright sunlight, tides, and weather effects (fog or storms) can play a role for the first time. Early datamines confirm tidal cycles – sections of the map that flood or drain on a timer – and “open water” highways reminiscent of oil rig platforms. In terms of scale, it’s massive: one guide reports Riven Tides is the “largest contiguous playable area in Arc Raiders to date,” with new vertical layers from flooded caves up to treetop ziplines.

The combined effect is a map of epic breadth: wide vistas for sniping, large cliffs, and even a partially submerged rocket. In short, Riven Tides replaces industrial corridors with panoramic ocean views, transforming gameplay (and tactical threats) through open-air combat, long sightlines, and the unique challenge of dynamic water levels.

Hidden Loot Mechanic in Riven Tides: Why Beachcombing Is a Game-Changer

The Beachcombing system adds a whole new loot mechanic to Arc Raiders. Hidden caches now lurk beneath the sand, not just inside buildings. Equipping the Dockmaster’s Detector literally turns parts of Riven Tides into a treasure-hunt game: by sweeping the device over the shore, players can unearth buried stashes of gear. This is a major shift because it actively encourages players to stop and stand still in open terrain – a dangerous proposition.

Analysts explain that this loot is typically high-value but also high-risk: “the Detector takes up a weapon slot, so you’re walking the beach with one less gun… the richest spots? They’re out in the open”. In practice, Beachcombing fuels tense moments – do you go for treasure in broad daylight, or push through enemies first? It even changes the flow of a match: one theory is that the ARC Turbine is designed to punctuate beachcombing runs, descending on unsuspecting Raiders at the worst moment. By embedding buried loot into the environment, Riven Tides forces new strategic considerations and confrontations, making each raid feel more dynamic and unpredictable.

Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy
Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy

Arc Raiders Riven Tides Trailer Secrets You Might Have Missed

Arc raiders riven tides map - all loot, ship models, beachcombing & extractions | arc raiders hubIn addition to the obvious reveals, eagle-eyed fans have pointed out hidden details in the Riven Tides teaser. Notably, a huge offshore oil rig structure appears repeatedly in the sky its repeated appearance strongly suggests it’s an important POI or part of the Turbine boss arena.

Another Easter egg: the trailer shows rusted shipwrecks and beach chairs scattered along the shore, emphasizing the world’s abandoned leisure theme. Some viewers also spotted glimpses of a torn banner and bird cages near the waterline, hinting at the Avian Alarm project. Lore-casters have debated whether that distant UFO seen in earlier teasers still plays a role, though the developers have not confirmed it in Riven Tides. Ultimately, the trailer rewards close scrutiny – many story-minded Raiders are already planning to analyze every frame when the update hits, looking for hidden messages or blueprint silhouettes in the background.

Best Strategies for Surviving the Riven Tides Seaside Map

Survival tactics on Riven Tides hinge on map awareness and adaptability. Because the terrain is open, long-range gear is often crucial: analysts recommend mid-range rifles (like the Anvil or Tempest) and even the Osprey sniper to cover the beaches and cliffs. If your squad plans to use Beachcombing, pick a match with lower PvP risk (as the loadout hub suggests) or clear other Raiders first. Always carry or craft a Crash Mat and Powered Descender so that the team can safely navigate the cliffs and oil platforms.

Travel routes should account for tides: know the timing so you don’t get trapped by rising water in a high-tier zone. Wherever you drop, immediately harvest key loot (caches and containers) and be ready to exfil quickly. Keep an eye out for the Avian Alarm buoys (for Detector unlock) and ship models (for event merits) but never at the cost of safety. In short, stick together, use cover, prepare for high-sniper angles, and save beachcombing for when the coast is clear.

How to Prepare for the ARC Turbine Encounter in Arc Raiders

To handle the floating boss, preparation is key. Stock up on fall-mitigation gear – the Crash Mat and Powered Descender from Riven Tides – since survival is likely to involve falling from great heights. If possible, complete the Avian Alarm project early to get Gel Patches (and practice using the Detector and Bird House gadget) – the Gel Patches might also be useful for crafting these new items. Choose weapon loadouts with high armor-piercing potential (the Turbine is armored) and plenty of ammo, as legendary ARC fights often become ammo-intensive. Coordinate within your team: decide who will engage the Turbine and who stays back for rescue. Plan escape routes on the map in case the boss fight goes south.

Some speculate that the large enemy may even be enterable, so watch for weak points. In short, bring your most powerful gear, learn to master the new descent tools, and prepare for an aerial showdown – every player should be ready for a sudden boss fight overhead rather than a typical ground engagement.

Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy
Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy

Riven Tides Update Release Details, Features, and Expected Gameplay Changes

The Riven Tides update launched on April 28, 2026 (across PC, PlayStation 5, and Xbox Series X/S). Alongside the new coastal map, patch notes list all major content: the Riven Tides map itself, the Beachcombing condition, the ARC Turbine enemy, the new Equipment item window, and various new gear and events. New items include the Powered Descender (epic gadget), Crash Mat (throwable deployable), White Flag (deployable), and the Dockmaster’s Detector.

The update also activated the “Last Resort” limited-time event (running ~May 25) and the Avian Alarm Raider Project, which grants unique rewards. Notably, no new weapons were introduced; the focus is on new systems and map content. On the balance side, the patch also tweaked gameplay: weapons and augmentries were adjusted (e.g. a general augment balance pass was hinted at) and Trials/Expeditions systems were updated to support these changes. In sum, players can expect a massive infusion of content, the new map plus entire gameplay loops, that collectively change how every match is played, from loot routes to combat pacing.

New Map Design in Arc Raiders: From Industrial Ports to Abandoned Beaches

Riven Tides marks a deliberate shift in art and theme. According to developers, the “vibe” is now a “decaying beach resort meets industrial port”. Gone are the dense forests and factories; in their place are palm trees, eroded boardwalks, and rusting cranes under open sky.

The official narrative even frames it as land “abandoned twice” – first by Exodus refugees and then by First Wave survivors. Players will explore remnants of leisure (sunken pool slides, lounge chairs on the shore) next to shipping yard wreckage and tidal inundations. This thematic flip ensures Riven Tides stands out visually: each play session feels like a raid on a post-apocalyptic beach town. Not only does this provide new scenery, but it also reinforces mechanics: for example, crumbling resort balconies double as sniper perches, and the high tide overflowing the docks connects to the Beachcombing and tidal systems.

Is Riven Tides the Biggest Arc Raiders Update Yet? Community Reactions and Expectations

Most observers agree yes – many call Riven Tides “the biggest content drop [Arc Raiders has] seen since launch”. Gaming press explicitly labels it “the biggest update yet”. Community sentiment has been overwhelmingly positive: fans on Reddit and social channels are excited that Embark bundled so much new content at once. Discussions praise the addition of a full new activity loop (beachcombing), meaningful projects (Avian Alarm rewards that unlock core mechanics), and fresh gear. Players speculate about strategies and trade theories (for example, how best to loot the sunken harbor or reach the high boss).

Some debate remains on balance concerns (will avalanching loot cause stomping?), but in general the response is one of eager anticipation. In summary, Riven Tides is widely viewed as a milestone expansion, a major map plus multiple systems, that community members have been eagerly awaiting and largely believe will significantly refresh the game.

Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy
Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy

Frequently Asked Questions (FAQs)

  1. When does the Riven Tides update release, and on what platforms?
    Riven Tides launched April 28, 2026 on PC (Steam), PlayStation 5, and Xbox Series X|S. It’s a free update for all players.
  2. What new map features does Riven Tides include?
    Riven Tides adds a new coastal map with three main zones: the Panorama Azzurro beachfront resort (ruined hotel and pool), an open sandy beach area, and a former Exodus Industrial Harbor with cranes and flooded docks. It also introduces tidal zones (areas that flood or drain on a timer), elevated highways, offshore platforms (oil rigs), and a half-submerged rocket ship called The Wreck.
  3. What is the Beachcombing system and how do I use it?
    Beachcombing is a new map condition for Riven Tides. You obtain and equip the Dockmaster’s Detector (a gadget) and sweep it across sandy areas. The detector will pick up buried loot caches hidden just beneath the surface. When signaled, dig up the stash for weapons, gear, or resources. Note: you must have the Detector in your loadout (it occupies a weapon slot) and be careful, since using it leaves you vulnerable in open areas.
  4. How do I unlock the Dockmaster’s Detector?
    The Dockmaster’s Detector is earned through the new Avian Alarm Raider Project. By deploying bird cages at specific coastal buoys, you complete stages of this project. The fifth stage of Avian Alarm rewards you with the Detector (among other items). Without finishing Avian Alarm, you cannot Beachcomb.
  5. What is the ARC Turbine, and how powerful is it?
    The ARC Turbine is a new large ARC boss introduced in Riven Tides. It floats quietly in the sky and is passive until engaged, but becomes extremely deadly when provoked – developers describe its “defensive abilities” as brutal. It’s considered as challenging as the toughest existing bosses (the Queen or Matriarch). Essentially, it’s a massive aerial ARC machine and will likely be the toughest foe in the map.
  6. How should I prepare for the ARC Turbine encounter?
    Be ready for an aerial battle. Key preparations include bringing fall-survival gear like the Crash Mat and Powered Descender (added in Riven Tides), stocking heavy weapons/ammo (the Turbine likely has strong armor), and practicing group coordination. Some suggest reaching high vantage points via ziplines or snap hooks to engage the Turbine. Also bring plenty of healing (Gel Patches) and be prepared to escape quickly after the fight.
  7. What new items and gadgets come with this update?
    Besides the Detector and fall-gear, Riven Tides adds a few new items. There’s an Epic Gadget – the Powered Descender (for slow controlled descent), an Uncommon Throwable – the Crash Mat (a deployable landing pad), a Common Deployable – the White Flag (for signalling), and the Dockmaster’s Detector itself. No new weapons were added in this update.
  8. What rewards are available in the Last Resort event?
    The Last Resort event (running from launch through May 25, 2026) converts all XP earned into Merits. You can also earn Merits by finding miniature ship model collectibles on any map. Merits unlock three pages of rewards: the Junior Outfit cosmetic, the Hydrologist backpack, a Hose weapon attachment, a Brass Faucet charm, and Raider Tokens (up to 250 total).
  9. How do the tide mechanics affect gameplay?
    Riven Tides features a tidal cycle that changes the map mid-match. During low tide, submerged tunnels and the Sunken Promenade become accessible (revealing extra loot), while high tide floods these areas and forces players to higher ground. There’s usually a visible timer on your HUD. Plan your route around the tide: getting caught in rising water with full inventory can be costly.
  10. What is the Avian Alarm Raider Project and what does it reward?
    Avian Alarm is a new multi-stage project on Riven Tides. You deploy bird cages at buoys to capture birds and monitor for changes. Completing all five stages grants several rewards: the Dockmaster’s Detector (unlocking Beachcombing), Gel Patches (healing mats), a Bird House backpack attachment, a “Fist In Air” emote, and 250 Raider Tokens. It’s the first project that unlocks gameplay (Beachcombing) rather than just cosmetics.
Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy
Arc raiders riven tides trailer reveals massive beach-themed update with new seaside map, beachcombing system, and arc turbine enemy

Conclusion

The Riven Tides update fundamentally transforms Arc Raiders with its beach theme. It brings a new coastal battleground, introduces Beachcombing treasure hunts, and an ominous new flying ARC boss. Players must master open-air combat, use new traversal gear, and balance riskier loot strategies. All signs point to this being a major milestone for the game – an ambitious drop of content that overhauls strategies and ups the challenge. With its mix of seaside scenery and high-stakes gameplay (from buried loot to towering enemies), Riven Tides promises to keep the community engaged for the foreseeable future.

Sources and Citations

  1. Arc Raiders – Riven Tides Patch Notes 1.26.0
    https://arcraiders.com/news/riven-tides-patch-notes-1-26-0
  2. Arc Raiders – Riven Tides Scout Report
    https://arcraiders.com/news/riven-tides-map-scout-report
  3. PC Gamer – Riven Tides update
    https://www.pcgamer.com/games/third-person-shooter/arc-raiders-riven-tides-update/
  4. Arc Raiders Hub – Riven Tides Update
    https://arcraidershub.com/blog/riven-tides-update
  5. Coe.gg – Riven Tides Arc Raiders New Map Guide
    https://coe.gg/riven-tides/
  6. Arc Raiders Reddit/news post – NEW ENEMY: ARC TURBINE
    https://www.reddit.com/r/ARC_Raiders/
  7. Monalist – ARC Raiders Riven Tides Teaser Trailer
    https://www.youtube.com/watch?v=H2H7u41QLas
  8. Arc Raiders Hub – Mystery Structure: The Oil Rig
    https://arcraidershub.com/blog

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yelzkizi PixelHair Realistic female Realistic Short TWA Afro Groom 3d hair in Blender using Blender hair particle system
PixelHair ready-made Big Sean braids 3D hairstyle in Blender using hair particle system
PixelHair pre-made Lil Baby Dreads Fade Taper in Blender using Blender hair particle system
yelzkizi PixelHair Realistic male 3d character Chris Brown Curly High-Top Fade 3d hair in Blender using Blender hair particle system
PixelHair ready-made short 3D beard in Blender using Blender hair particle system
PixelHair ready-made iconic J.cole dreads 3D hairstyle in Blender using hair particle system
PixelHair ready-made 3D hairstyle of Doja Cat Afro Curls in Blender
yelzkizi PixelHair Realistic female 3d character Cardi B Bow Bun with bangs and stray strands on both sides of the head 3d hair in Blender using Blender hair particle system
yelzkizi PixelHair Realistic female 3d character Cardi B red curly bun pigtail with bangs style 3d hair in Blender using Blender hair particle system
PixelHair Realistic 3d character afro dreads fade taper 4c hair in Blender using Blender hair particle system
PixelHair ready-made Kobe Inspired Afro 3D hairstyle in Blender using Blender hair particle system
PixelHair ready-made 3D Dreads curly pigtail bun Hairstyle in Blender
PixelHair ready-made top bun dreads fade 3D hairstyle in Blender using Blender hair particle system
PixelHair pre-made Afro Fade Taper in Blender using Blender hair particle system
PixelHair pre-made Afro Fade Taper in Blender using Blender hair particle system
PixelHair ready-made 3D hairstyle of Dreadlocks wrapped in scarf rendered in Blender
PixelHair ready-made 3D Beard of Khalid in Blender
PixelHair ready-made Drake full 3D beard in Blender using Blender hair particle system
yelzkizi PixelHair Realistic female 3d character Cardi B Double Bun Pigtail with bangs and   middle parting 3d hair in Blender using Blender hair particle system
PixelHair ready-made Omarion dreads Knots 3D hairstyle in Blender using hair particle system
yelzkizi PixelHair Realistic female 3d character curly afro 4c big bun hair with scarf in Blender using Blender hair particle system
PixelHair Realistic 3d character full beard in Blender using Blender hair particle system
PixelHair ready-made Snoop Dogg braids hairstyle in Blender using Blender hair particle system
yelzkizi PixelHair Realistic female 3d character Layered Shag Bob with Wispy Bangs 3D Hair in Blender using Blender hair particle system
PixelHair Realistic 3d character curly afro taper 4c hair in Blender using Blender hair particle system
PixelHair Realistic female 3d character curly afro 4c ponytail bun hair in Blender using Blender hair particle system
PixelHair pre-made female 3d character Curly braided Afro in Blender using Blender hair particle system
PixelHair ready-made curly afro fade 3D hairstyle in Blender using hair particle system
PixelHair ready-made Top short dreads fade 3D hairstyle in Blender using Blender hair particle system
PixelHair pre-made The weeknd Dreads 3D hairstyle in Blender using Blender hair particle system
PixelHair ready-made 3D Dreads (Heart bun) hairstyle in Blender
PixelHair pre-made Chadwick Boseman Mohawk Afro Fade Taper in Blender using Blender hair particle system
PixelHair ready-made short 3D beard in Blender using Blender hair particle system